The MIP_ADDRESS state has 2 meanings. If the texture has one sample per pixel, it's a pointer to the mipmap chain. If the texture has multiple samples per pixel, it's a pointer to FMASK, a metadata buffer needed for reading compressed MSAA textures. AFAIK, the mipmap alignment rules do not apply to FMASK.
Marek
On Mon, Mar 4, 2013 at 6:50 PM, Paul Menzel paulepanter@users.sourceforge.net wrote:
Am Montag, den 04.03.2013, 11:13 -0500 schrieb Alex Deucher:
On Fri, Mar 1, 2013 at 7:40 AM, Marek Olšák maraeo@gmail.com wrote:
Signed-off-by: Marek Olšák maraeo@gmail.com
Added to my -fixes queue.
Too few information in my opinion as to why this change was made. Please be strict with that.
Thanks,
Paul