Instead of retrieving the backlight brightness in struct backlight_properties manually, and then checking whether the backlight should be on at all, use backlight_get_brightness() which does all this and insulates this from future changes.
Signed-off-by: Stephen Kitt steve@sk2.org Cc: Antonino Daplas adaplas@gmail.com Cc: Helge Deller deller@gmx.de Cc: linux-fbdev@vger.kernel.org Cc: dri-devel@lists.freedesktop.org --- drivers/video/fbdev/nvidia/nv_backlight.c | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-)
diff --git a/drivers/video/fbdev/nvidia/nv_backlight.c b/drivers/video/fbdev/nvidia/nv_backlight.c index 2ce53529f636..503a7a683855 100644 --- a/drivers/video/fbdev/nvidia/nv_backlight.c +++ b/drivers/video/fbdev/nvidia/nv_backlight.c @@ -49,17 +49,11 @@ static int nvidia_bl_update_status(struct backlight_device *bd) { struct nvidia_par *par = bl_get_data(bd); u32 tmp_pcrt, tmp_pmc, fpcontrol; - int level; + int level = backlight_get_brightness(bd);
if (!par->FlatPanel) return 0;
- if (bd->props.power != FB_BLANK_UNBLANK || - bd->props.fb_blank != FB_BLANK_UNBLANK) - level = 0; - else - level = bd->props.brightness; - tmp_pmc = NV_RD32(par->PMC, 0x10F0) & 0x0000FFFF; tmp_pcrt = NV_RD32(par->PCRTC0, 0x081C) & 0xFFFFFFFC; fpcontrol = NV_RD32(par->PRAMDAC, 0x0848) & 0xCFFFFFCC;