Comment # 9 on bug 97524 from
Oh I see what's happening.

That's my fault.

The paths to the shader files were hardcoded as absolute paths.

Look for:
readFile( "/home/matias/Projects/MesaRing0Bug/src/VertexShader_vs.glsl", data,
FILE_BUF );

and:
readFile( "/home/matias/Projects/MesaRing0Bug/src/PixelShader_ps.glsl", data,
FILE_BUF );

Change the hardcoded paths, and try again. Sorry about that.


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