https://bugs.freedesktop.org/show_bug.cgi?id=36236
--- Comment #8 from Turo Lamminen turo@alternativegames.net 2011-04-15 03:37:30 PDT --- (In reply to comment #5)
Created an attachment (id=45654)
--> (https://bugs.freedesktop.org/attachment.cgi?id=45654)
Log from beta game on r300g
Get the mesa log too so we can see shader asm code. The interesting shaders are depthpass_mesh_pixel.cg entry mesh_deferred_all which fills the g-buffers and deferred_light_pixel.cg which uses those g-buffers.