On Fri, Feb 11, 2011 at 12:12 PM, Simon McVittie smcv@debian.org wrote:
Sedat Dilek wrote:
after Debian/squeeze was released a newer (version of) openarena made its was from experimental to unstable.
If you're using OA as a benchmark, you should be aware that since 0.8.5-7, Debian's OA packages no longer use OA upstream's fork of the ioquake3 engine to run the openarena game code. We now use a more recent ioquake3 snapshot, which has been modified for Debian so it can run both Quake III Arena and OA from the same engine; see the ioquake3 Debian package. I'm in the process of upstreaming as many of the changes as possible to ioquake3.
This might increase or reduce performance, so to compare "apples to apples" please make sure any benchmark results that you're comparing are using the same engine.
S
First of all, thank you for the fast fixed new package and the explanations to recent OA in Debian/unstable.
OK, I have here no "apple(')s (hardware)", but I see what you mean by "snapshot":
$ grep -i ioq /tmp/openarena_anholt.log ioq3 1.36+svn1858-1/Debian linux-i386 Feb 6 2011
In general, the 1024x768 resolution (my default) did not made much improvements (currently: 14fps, I had seen max. 18fps), but 800x600 @ 26/27fps is quite fast on radeon RV250 with KMS, classic-mesa and linux-next (next-20110210) kernel.
So, I will have a closer look on openarena version when doing benchmark tests.
- Sedat -