When we look up a blob property, make sure we retain a reference to the blob for the lifetime.
v2: Use DRM_MODE_PROP_BLOB, not PROP_OBJECT + OBJECT_BLOB.
Signed-off-by: Daniel Stone daniels@collabora.com Tested-by: Sean Paul seanpaul@chromium.org --- drivers/gpu/drm/drm_crtc.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c index e548c50..2de6edf 100644 --- a/drivers/gpu/drm/drm_crtc.c +++ b/drivers/gpu/drm/drm_crtc.c @@ -4775,7 +4775,8 @@ void drm_property_change_valid_put(struct drm_property *property, if (drm_property_type_is(property, DRM_MODE_PROP_OBJECT)) { if (property->values[0] == DRM_MODE_OBJECT_FB) drm_framebuffer_unreference(obj_to_fb(ref)); - } + } else if (drm_property_type_is(property, DRM_MODE_PROP_BLOB)) + drm_property_unreference_blob(obj_to_blob(ref)); }
/**