https://bugs.freedesktop.org/show_bug.cgi?id=66967
Tilman Sauerbeck tilman@code-monkey.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |INVALID
--- Comment #5 from Tilman Sauerbeck tilman@code-monkey.de --- (In reply to comment #2)
With a driver that was configured with --enable-texture-float, it doesn't crash in that particular spot anymore.
resolved/invalid.
Instead it now crashes in dota 2 beta/bin/stdshader_dx9.so. Strangely, it does _not_ crash if you run it in apitrace. I don't know what to make of that.
This might have been a bug in dota2.