On Fri, Jan 10, 2020 at 10:12 PM Stefan Mavrodiev stefan@olimex.com wrote:
Add HDMI audio support for the sun4i-hdmi encoder, used on the older Allwinner chips - A10, A20, A31.
Most of the code is based on the BSP implementation. In it dditional formats are supported (S20_3LE and S24_LE), however there where some problems with them and only S16_LE is left.
Signed-off-by: Stefan Mavrodiev stefan@olimex.com
drivers/gpu/drm/sun4i/Kconfig | 1 + drivers/gpu/drm/sun4i/Makefile | 1 + drivers/gpu/drm/sun4i/sun4i_hdmi.h | 30 ++ drivers/gpu/drm/sun4i/sun4i_hdmi_audio.c | 375 +++++++++++++++++++++++ drivers/gpu/drm/sun4i/sun4i_hdmi_enc.c | 4 + 5 files changed, 411 insertions(+) create mode 100644 drivers/gpu/drm/sun4i/sun4i_hdmi_audio.c
diff --git a/drivers/gpu/drm/sun4i/Kconfig b/drivers/gpu/drm/sun4i/Kconfig index 37e90e42943f..192b732b10cd 100644 --- a/drivers/gpu/drm/sun4i/Kconfig +++ b/drivers/gpu/drm/sun4i/Kconfig @@ -19,6 +19,7 @@ if DRM_SUN4I config DRM_SUN4I_HDMI tristate "Allwinner A10 HDMI Controller Support" default DRM_SUN4I
select SND_PCM_ELD help Choose this option if you have an Allwinner SoC with an HDMI controller.
diff --git a/drivers/gpu/drm/sun4i/Makefile b/drivers/gpu/drm/sun4i/Makefile index 0d04f2447b01..e2d82b451c36 100644 --- a/drivers/gpu/drm/sun4i/Makefile +++ b/drivers/gpu/drm/sun4i/Makefile @@ -5,6 +5,7 @@ sun4i-frontend-y += sun4i_frontend.o sun4i-drm-y += sun4i_drv.o sun4i-drm-y += sun4i_framebuffer.o
+sun4i-drm-hdmi-y += sun4i_hdmi_audio.o sun4i-drm-hdmi-y += sun4i_hdmi_ddc_clk.o sun4i-drm-hdmi-y += sun4i_hdmi_enc.o sun4i-drm-hdmi-y += sun4i_hdmi_i2c.o diff --git a/drivers/gpu/drm/sun4i/sun4i_hdmi.h b/drivers/gpu/drm/sun4i/sun4i_hdmi.h index 7ad3f06c127e..456964e681b0 100644 --- a/drivers/gpu/drm/sun4i/sun4i_hdmi.h +++ b/drivers/gpu/drm/sun4i/sun4i_hdmi.h @@ -42,7 +42,32 @@ #define SUN4I_HDMI_VID_TIMING_POL_VSYNC BIT(1) #define SUN4I_HDMI_VID_TIMING_POL_HSYNC BIT(0)
+#define SUN4I_HDMI_AUDIO_CTRL_REG 0x040 +#define SUN4I_HDMI_AUDIO_CTRL_ENABLE BIT(31) +#define SUN4I_HDMI_AUDIO_CTRL_RESET BIT(30)
+#define SUN4I_HDMI_AUDIO_FMT_REG 0x048 +#define SUN4I_HDMI_AUDIO_FMT_SRC BIT(31) +#define SUN4I_HDMI_AUDIO_FMT_LAYOUT BIT(3) +#define SUN4I_HDMI_AUDIO_FMT_CH_CFG(n) (n - 1) +#define SUN4I_HDMI_AUDIO_FMT_CH_CFG_MASK GENMASK(2, 0)
+#define SUN4I_HDMI_AUDIO_PCM_REG 0x4c +#define SUN4I_HDMI_AUDIO_PCM_CH_MAP(n, m) ((m - 1) << (n * 4)) +#define SUN4I_HDMI_AUDIO_PCM_CH_MAP_MASK(n) (GENMASK(2, 0) << (n * 4))
+#define SUN4I_HDMI_AUDIO_CTS_REG 0x050 +#define SUN4I_HDMI_AUDIO_CTS(n) (n & GENMASK(19, 0))
+#define SUN4I_HDMI_AUDIO_N_REG 0x054 +#define SUN4I_HDMI_AUDIO_N(n) (n & GENMASK(19, 0))
+#define SUN4I_HDMI_AUDIO_STAT0_REG 0x58 +#define SUN4I_HDMI_AUDIO_STAT0_FREQ(n) (n << 24) +#define SUN4I_HDMI_AUDIO_STAT0_FREQ_MASK GENMASK(27, 24)
#define SUN4I_HDMI_AVI_INFOFRAME_REG(n) (0x080 + (n)) +#define SUN4I_HDMI_AUDIO_INFOFRAME_REG(n) (0x0a0 + (n))
#define SUN4I_HDMI_PAD_CTRL0_REG 0x200 #define SUN4I_HDMI_PAD_CTRL0_BIASEN BIT(31) @@ -283,9 +308,13 @@ struct sun4i_hdmi { struct regmap_field *field_ddc_sda_en; struct regmap_field *field_ddc_sck_en;
u8 hdmi_audio_channels;
struct sun4i_drv *drv; bool hdmi_monitor;
bool hdmi_audio;
struct cec_adapter *cec_adap; const struct sun4i_hdmi_variant *variant;
@@ -294,5 +323,6 @@ struct sun4i_hdmi { int sun4i_ddc_create(struct sun4i_hdmi *hdmi, struct clk *clk); int sun4i_tmds_create(struct sun4i_hdmi *hdmi); int sun4i_hdmi_i2c_create(struct device *dev, struct sun4i_hdmi *hdmi); +int sun4i_hdmi_audio_create(struct sun4i_hdmi *hdmi);
#endif /* _SUN4I_HDMI_H_ */ diff --git a/drivers/gpu/drm/sun4i/sun4i_hdmi_audio.c b/drivers/gpu/drm/sun4i/sun4i_hdmi_audio.c new file mode 100644 index 000000000000..b6d4199d15ce --- /dev/null +++ b/drivers/gpu/drm/sun4i/sun4i_hdmi_audio.c @@ -0,0 +1,375 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/*
- Copyright (C) 2020 Olimex Ltd.
- Author: Stefan Mavrodiev stefan@olimex.com
- */
+#include <linux/dma-mapping.h> +#include <linux/dmaengine.h> +#include <linux/module.h> +#include <linux/of_dma.h> +#include <linux/regmap.h>
+#include <drm/drm_print.h>
+#include <sound/dmaengine_pcm.h> +#include <sound/pcm_drm_eld.h> +#include <sound/pcm_params.h> +#include <sound/soc.h>
I would drop the ASoC stuff and just do a standard ALSA driver. You really don't gain anything from using ASoC, since this is just a really standard PCM DMA interface plus some controls. There aren't multiple components that need to be strung together.
ChenYu