On Thu, May 22, 2014 at 12:21:23PM +0200, Thierry Reding wrote:
From: Thierry Reding treding@nvidia.com
With the recent addition of the drm_set_unique() function, devices can now be registered without requiring a drm_bus. Add a brief description to the DRM docbook to show how that can be achieved.
Signed-off-by: Thierry Reding treding@nvidia.com
Reviewed-by: Daniel Vetter daniel.vetter@ffwll.ch
Changes in v3:
- replace drm_dev_put() recommendation by explicit drm_dev_unregister() followed by drm_dev_unref()
- use !E in DocBook to insert kernel-doc for all exported symbols
Documentation/DocBook/drm.tmpl | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+)
diff --git a/Documentation/DocBook/drm.tmpl b/Documentation/DocBook/drm.tmpl index 438edcd566b5..09f8788fec3f 100644 --- a/Documentation/DocBook/drm.tmpl +++ b/Documentation/DocBook/drm.tmpl @@ -142,6 +142,12 @@ to register it with the DRM subsystem. </para> <para>
Newer drivers that no longer require a <structname>drm_bus</structname>
structure can alternatively use the low-level device initialization and
registration functions such as <function>drm_dev_alloc()</function> and
<function>drm_dev_register()</function> directly.
</para>
<para> The <structname>drm_driver</structname> structure contains static information that describes the driver and features it supports, and pointers to methods that the DRM core will call to implement the DRM API.
@@ -290,6 +296,26 @@ char *date;</synopsis> !Edrivers/gpu/drm/drm_pci.c !Edrivers/gpu/drm/drm_usb.c !Edrivers/gpu/drm/drm_platform.c
<para>
New drivers that no longer rely on the services provided by the
<structname>drm_bus</structname> structure can call the low-level
device registration functions directly. The
<function>drm_dev_alloc()</function> function can be used to allocate
and initialize a new <structname>drm_device</structname> structure.
Drivers will typically want to perform some additional setup on this
structure, such as allocating driver-specific data and storing a
pointer to it in the DRM device's <structfield>dev_private</structfield>
field. Drivers should also set the device's unique name using the
<function>drm_dev_set_unique()</function> function. After it has been
set up a device can be registered with the DRM subsystem by calling
<function>drm_dev_register()</function>. This will cause the device to
be exposed to userspace and will call the driver's
<structfield>.load()</structfield> implementation. When a device is
removed, the DRM device can safely be unregistered and freed by calling
<function>drm_dev_unregister()</function> followed by a call to
<function>drm_dev_unref()</function>.
</para>
+!Edrivers/gpu/drm/drm_stub.c </sect2> <sect2> <title>Driver Load</title> -- 1.9.2