And switch the helper over to container_of, which is a bunch faster than chasing a pointer. Plus allows gcc to see through this maze.
Signed-off-by: Daniel Vetter daniel.vetter@intel.com Cc: Eric Anholt eric@anholt.net --- drivers/gpu/drm/v3d/v3d_drv.c | 1 - drivers/gpu/drm/v3d/v3d_drv.h | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 8d0c0daaac81..ead62a15d48f 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -265,7 +265,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) }
platform_set_drvdata(pdev, drm); - drm->dev_private = v3d; drmm_add_final_kfree(drm, v3d);
ret = map_regs(v3d, &v3d->hub_regs, "hub"); diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index e0775c884553..112d80aed5f6 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -121,7 +121,7 @@ struct v3d_dev { static inline struct v3d_dev * to_v3d_dev(struct drm_device *dev) { - return (struct v3d_dev *)dev->dev_private; + return container_of(dev, struct v3d_dev, drm); }
static inline bool