In vbva_write(), We do not need to double check available chunk size if chunk is smaller than available buffer. Put the second if clause in the first if clause and avoid check twice.
Signed-off-by: Sidong Yang realwakka@gmail.com --- drivers/gpu/drm/vboxvideo/vbva_base.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-)
diff --git a/drivers/gpu/drm/vboxvideo/vbva_base.c b/drivers/gpu/drm/vboxvideo/vbva_base.c index 36bc9824ec3f..a0c185acf37a 100644 --- a/drivers/gpu/drm/vboxvideo/vbva_base.c +++ b/drivers/gpu/drm/vboxvideo/vbva_base.c @@ -80,14 +80,14 @@ bool vbva_write(struct vbva_buf_ctx *vbva_ctx, struct gen_pool *ctx, if (chunk >= available) { vbva_buffer_flush(ctx); available = vbva_buffer_available(vbva); - } - - if (chunk >= available) { - if (WARN_ON(available <= vbva->partial_write_tresh)) { - vbva_ctx->buffer_overflow = true; - return false; + if (chunk >= available) { + if (WARN_ON(available <= vbva->partial_write_tresh)) { + vbva_ctx->buffer_overflow = true; + return false; + } + chunk = available - vbva->partial_write_tresh; } - chunk = available - vbva->partial_write_tresh; + }
vbva_buffer_place_data_at(vbva_ctx, p, chunk,