On Mon, May 11, 2015 at 09:38:20AM +0800, Mark Zhang wrote:
Normally this flag is set by panel driver so that crtc can enable the "one-shot" mode(not scan frames continuously).
Signed-off-by: Mark Zhang markz@nvidia.com
include/uapi/drm/drm_mode.h | 1 + 1 file changed, 1 insertion(+)
diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index dbeba949462a..5447a338e893 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -72,6 +72,7 @@ #define DRM_MODE_FLAG_3D_L_DEPTH_GFX_GFX_DEPTH (6<<14) #define DRM_MODE_FLAG_3D_TOP_AND_BOTTOM (7<<14) #define DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF (8<<14) +#define DRM_MODE_FLAG_PREFER_ONE_SHOT (1<<19)
tbh this doesn't sound like a mode flag, but something which should be attached to the drm_panel. Especially since all the single-frame modes are highly sink/link specific. Why was this added here instead of to the drm_panel metadata? -Daniel