Bug ID 91969
Summary [radeonsi][bonaire] Stalls with Borderlands 2
Product Mesa
Version git
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter shawn.starr@rogers.com
QA Contact dri-devel@lists.freedesktop.org

kernel 4.3.0-rc0 (Fedora snapshot)
mesa git master / with also experimental radeonsi shader cache (still stalls
with it even)
LLVM trunk (Sept 10th, 2015 build)

I've done some profiling of Borderlands 2 (just the menu intro) and discovered
what may be causing the stalls.

Apitrace: https://drive.google.com/open?id=0Bze7CJKD12nORWQ4RTdIbk4zT1k

Results from profile show the following calls with spikes:

25208614 [glDrawRangeElements]
25208651 [glLinkProgram]
29526799 [glDrawRangeElements]
29526657 [glDrawRangeElements]


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