Hi Tomi,
Thank you for the patch.
On Wednesday 17 May 2017 10:56:39 Tomi Valkeinen wrote:
struct omap_drm_window is only used to pass plane setup data to omap_framebuffer_update_scanout(). This can as well be accomplished by just passing the DRM state.
Signed-off-by: Tomi Valkeinen tomi.valkeinen@ti.com
drivers/gpu/drm/omapdrm/omap_drv.h | 11 +---------- drivers/gpu/drm/omapdrm/omap_fb.c | 35 +++++++++++++++----------------- drivers/gpu/drm/omapdrm/omap_plane.c | 25 +------------------------ 3 files changed, 20 insertions(+), 51 deletions(-)
diff --git a/drivers/gpu/drm/omapdrm/omap_drv.h b/drivers/gpu/drm/omapdrm/omap_drv.h index ca087a993909..4bd1e9070b31 100644
[snip]
diff --git a/drivers/gpu/drm/omapdrm/omap_fb.c b/drivers/gpu/drm/omapdrm/omap_fb.c index 4fc5db5d2d29..b7e7038cd2ce 100644 --- a/drivers/gpu/drm/omapdrm/omap_fb.c +++ b/drivers/gpu/drm/omapdrm/omap_fb.c
[snip]
@@ -164,25 +164,27 @@ void omap_framebuffer_update_scanout(struct drm_framebuffer *fb,
info->fourcc = fb->format->format;
- info->pos_x = win->crtc_x;
- info->pos_y = win->crtc_y;
- info->out_width = win->crtc_w;
- info->out_height = win->crtc_h;
- info->width = win->src_w;
- info->height = win->src_h;
- info->pos_x = state->crtc_x;
- info->pos_y = state->crtc_y;
- info->out_width = state->crtc_w;
- info->out_height = state->crtc_h;
- info->width = state->src_w >> 16;
- info->height = state->src_h >> 16;
- x = win->src_x;
- y = win->src_y;
/* DSS driver wants the w & h in rotated orientation */
if (drm_rotation_90_or_270(state->rotation))
swap(info->width, info->height);
x = state->src_x >> 16;
y = state->src_y >> 16;
if (omap_gem_flags(plane->bo) & OMAP_BO_TILED) {
uint32_t w = win->src_w;
uint32_t h = win->src_h;
uint32_t w = state->src_w >> 16;
uint32_t h = state->src_h >> 16;
orient = drm_rotation_to_tiler(win->rotation);
orient = drm_rotation_to_tiler(state->rotation);
/* adjust x,y offset for flip/invert: */
s/flip///
Apart from that,
Reviewed-by: Laurent Pinchart laurent.pinchart@ideasonboard.com
if (orient & MASK_XY_FLIP)
if (orient & MASK_Y_INVERT) y += h - 1; if (orient & MASK_X_INVERT)swap(w, h);