Hi Thomas,
On 13 August 2015 at 06:49, Thomas Hellstrom thellstrom@vmware.com wrote: [snip]
--- a/include/uapi/drm/vmwgfx_drm.h +++ b/include/uapi/drm/vmwgfx_drm.h
@@ -826,7 +830,6 @@ struct drm_vmw_update_layout_arg { enum drm_vmw_shader_type { drm_vmw_shader_type_vs = 0, drm_vmw_shader_type_ps,
drm_vmw_shader_type_gs
};
Won't this hunk cause API/ABI breakage ? I guess one could get away if no users ever relied upon it.
Thanks Emil