https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #25 from Ilia Mirkin imirkin@alum.mit.edu --- (In reply to Maxim Sheviakov from comment #24)
So, the fix isn't present in 11.1.1 ver, for which it was planned (as far as I'm concerned). What's wrong and when will it be avalible for stable users?
http://cgit.freedesktop.org/mesa/mesa/commit/?h=11.1&id=66e0a26b56d80921...
My fix is in 11.1.1. There can, of course, be additional issues. That said, outside of the fact that the game plays like a slideshow on my super-slow GF108 GPU, it was mostly fine. (There's an additional issue which is that the game does GL calls from different threads, in a perfectly legal manner, which totally breaks nouveau sometimes. That's a larger issue and I believe unrelated to the one discussed here.)