Yesterday after compiling mesa with your commit, all was working fine on the lowest setting, but it was still crashing with cockpit view on replay with low setting. This morning i made another mesa compilation because it was missing --enable-debug and now the game stop at launch screen with: error at : SETGE_INT R7.x.2F@R124.y, R6.z.2||FP@R3.z, 4.2039e-45|00000003 : operand value R6.z.2||FP@R3.z was not previously written to its gpr error at : ADD_INT R27.x.2||FP@R2.x, R6.z.2||FP@R3.z, 4.2039e-45|00000003 : operand value R6.z.2||FP@R3.z was not previously written to its gpr error at : (copy) MOV t20||FP@R4.x, R6.z.2||FP@R3.z : operand value R6.z.2||FP@R3.z was not previously written to its gpr sb/sb_ra_checker.cpp:46:run: Assertion `sh.errors.empty()' failed. /media/sdc2/SteamLibrary/SteamApps/common/GRID Autosport/GridAutosport.sh : ligne 19 : 31901 Trappe pour point d'arrĂȘt et de trace (core dumped)"${GAMEROOT}/bin/GridAutosport" $@ There is 5 new commit since yours and one have modification on shaders so maybe it's related.