Hi Maxime,
On 10/12/2018 10:28, Maxime Jourdan wrote:
In case we are using simplefb or another conflicting framebuffer, make the call to drm_fb_helper_remove_conflicting_framebuffers()
Signed-off-by: Maxime Jourdan mjourdan@baylibre.com
drivers/gpu/drm/meson/meson_drv.c | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+)
diff --git a/drivers/gpu/drm/meson/meson_drv.c b/drivers/gpu/drm/meson/meson_drv.c index d3443125e661..afbb3d707d15 100644 --- a/drivers/gpu/drm/meson/meson_drv.c +++ b/drivers/gpu/drm/meson/meson_drv.c @@ -159,6 +159,23 @@ static void meson_vpu_init(struct meson_drm *priv) writel_relaxed(0x20000, priv->io_base + _REG(VPU_WRARB_MODE_L2C1)); }
+static void meson_remove_framebuffers(void) +{
- struct apertures_struct *ap;
- ap = alloc_apertures(1);
- if (!ap)
return;
- /* The framebuffer can be located anywhere in RAM */
- ap->ranges[0].base = 0;
- ap->ranges[0].size = ~0;
- drm_fb_helper_remove_conflicting_framebuffers(ap, "meson-drm-fb",
false);
I always wondered, where does the "meson-drm-fb" comes from ???
Neil
- kfree(ap);
+}
static int meson_drv_bind_master(struct device *dev, bool has_components) { struct platform_device *pdev = to_platform_device(dev); @@ -242,6 +259,9 @@ static int meson_drv_bind_master(struct device *dev, bool has_components) if (ret) goto free_drm;
- /* Remove early framebuffers (ie. simplefb) */
- meson_remove_framebuffers();
- drm_mode_config_init(drm); drm->mode_config.max_width = 3840; drm->mode_config.max_height = 2160;