Hi, Phillip!
Thank you for the fast responce. Ifollowed your adviceandrealized thatIincorrectlyformulatedthought. I need a 180 degree rotation, not the flip. I got the vertical flip (screen reflected by Y axis), butmy attempt to reflect it by X axis (xrandr --output DISP3\ BG --reflect x) failed (nothing happened).
Is there a way to do 180deg rotation somehow?
On 21.04.2016 16:16, Philipp Zabel wrote:
to do a 180 degree vertical flip of the framebuffer using imx-drm
upon kernel initialization. But I can see th
Best regards, Ivan Nikolaenko. i.nikolaenko@geoscan.aero