We currently use a single VC for sending commands and pixel data. The LP/HS mode for pixel data is correctly set to HS by accident, as we have set the VC to HS already earlier.
However, if we use a different VC for video data, the VC is in LP mode. Fix this by always enabling HS mode before starting a frame update.
Signed-off-by: Tomi Valkeinen tomi.valkeinen@ti.com --- drivers/gpu/drm/omapdrm/dss/dsi.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/drivers/gpu/drm/omapdrm/dss/dsi.c b/drivers/gpu/drm/omapdrm/dss/dsi.c index 544f5f1eed91..9d210a020916 100644 --- a/drivers/gpu/drm/omapdrm/dss/dsi.c +++ b/drivers/gpu/drm/omapdrm/dss/dsi.c @@ -3918,6 +3918,8 @@ static int dsi_update_channel(struct omap_dss_device *dssdev, int vc)
dsi_set_ulps_auto(dsi, false);
+ dsi_vc_enable_hs(dssdev, vc, true); + /* * Send NOP between the frames. If we don't send something here, the * updates stop working. This is probably related to DSI spec stating