https://bugs.freedesktop.org/show_bug.cgi?id=32511
--- Comment #16 from Brian Paul brianp@vmware.com 2011-04-05 07:53:09 PDT --- Another approach to fixing glDrawPixels might be to use the _mesa_meta_DrawPixels() function from meta.c. Just plug it into the driver dispatch table in savageDDInitSpanFuncs() instead of savageDrawPixels().