https://bugs.freedesktop.org/show_bug.cgi?id=71887
Victor Luchits vluchits@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |NOTABUG
--- Comment #8 from Victor Luchits vluchits@gmail.com --- Turns out the issue was related to how glGenRenderbuffersEXT generated id numbers for framebuffers. Apparently some kernel change affected the outcome and in combination with bug in the game code caused the reported issue.
Resolving as NOTABUG.