https://bugs.freedesktop.org/show_bug.cgi?id=28860
--- Comment #31 from Rubén Fernández rubenf3000@gmail.com 2010-11-22 11:47:25 PST --- (In reply to comment #30)
Can you try this again with the latest git master?
A dramatic improvement! Now it is almost completely correct; the only misrenderings I can see (I'll attach a screenshot) are:
1) you can see the triangle edges in the main character, and 2) his shadow is completely black (should show the ground texture, only darker).
And I still get the "too many instructions" errors:
r300 FP: Compiler Error: emit_tex: Too many instructionsUsing a dummy shader instead. r300 FP: Compiler Error: r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead. r300 FP: Compiler Error: r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead.
Don't know if they have to do with this remaining misrenderings, tho.
Plus, it takes two full minutes to compile the shaders before starting the game; but that's an optimization problem, not of functionality.
But, all in all, the game works almost perfectly now. I think we are almost ready to close this bug.