https://bugs.freedesktop.org/show_bug.cgi?id=100390
Timothy Arceri t_arceri@yahoo.com.au changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #9 from Timothy Arceri t_arceri@yahoo.com.au --- This game should now be playable using MESA_GL_VERSION_OVERRIDE=4.1COMPAT MESA_GLSL_VERSION_OVERRIDE=410 after the following commit:
commit e7a7b712fe81aac96eaae267ad6cb5444f02e7f6 Author: Timothy Arceri tarceri@itsqueeze.com Date: Tue May 8 10:35:40 2018 +1000
mesa: remove hard-coded OpenGL 3.2 compat limit
Just let validate_context_version() do it instead. This fixes MESA_GL_VERSION_OVERRIDE for compat, it will also allow us to enable new compat versions on a per driver bases in future.
Reviewed-by: Marek Olšák marek.olsak@amd.com
There are still bits missing in compat but the game seems playable with the overrides.
Since further work simply involves implementing compat profile I'm going to close this bug.