https://bugs.freedesktop.org/show_bug.cgi?id=84614
--- Comment #16 from Eduardo companheiro.vermelho@gmail.com --- (In reply to Michel Dänzer from comment #13)
(In reply to Eduardo from comment #11)
I'm not sure if it is the same error, but I'm having a very similar issue with the game Brutal Legends, even in the lowest quality. I created an apitrace that reproduces the error every time.
Looks like that might be bug 83500. If so, the environment variable R600_DEBUG=nodma might work around it.
I'm afraid not. I've tested with R600_DEBUG=nodma and the same crash occurs, both while replaying the apitrace and while playing the game. I've uploaded new apitraces with R600_DEBUG=nodma in https://drive.google.com/folderview?id=0B8TMGw8Zhm5PclBsOUZVa3JKQjA&usp=... I should have mentioned earlier, but I'm using PRIME (DRI_PRIME=1). I will try with llvm 3.6 and the lastest git latter.