On Fri, Nov 20, 2020 at 11:25:39AM +0100, Thomas Zimmermann wrote:
The dirty worker handles all damage updates, instead of just calling the framebuffer's dirty callback. Rename it to damage worker. Also rename related variables accordingly. No functional changes are made.
Signed-off-by: Thomas Zimmermann tzimmermann@suse.de
Reviewed-by: Sam Ravnborg sam@ravnborg.org
It had been nice to move to inline comments in struct drm_fb_helper_funcs but that can be another day.
Sam