https://bugs.freedesktop.org/show_bug.cgi?id=60965
Priority: medium Bug ID: 60965 Assignee: dri-devel@lists.freedesktop.org Summary: [r300g] Anno1701: flickering colorful corruption over some models Severity: normal Classification: Unclassified OS: All Reporter: pavel.ondracka@email.cz Hardware: Other Status: NEW Version: git Component: Drivers/Gallium/r300 Product: Mesa
Created attachment 74949 --> https://bugs.freedesktop.org/attachment.cgi?id=74949&action=edit RADEON_DEBUG=fp,vp
In Anno1701, there are flickering colorful spots over some models. It looks similar to the bug 60552, except the spots are colorful instead of black and they don't go away with RADEON_DEBUG=noopt.
Setting Wine to use ARB shader rendering backend instead of GLSL makes the problem go away indicating another bug in the shader compiler.
Apitrace here http://pavel.ondracka.cz/Anno1701.trace (renders fine with proprietary NVIDIA drivers).
Wine: 1.5.23 GPU: RV530 Mesa: f1ab67c13ab97f19c08d99c6ba101edc7d7b80e6 Kernel: 3.7.3-101.fc17.i686