On Mon, Jul 03, 2017 at 06:53:38PM +0200, Daniel Vetter wrote:
On Mon, Jul 03, 2017 at 04:43:35PM +0300, ville.syrjala@linux.intel.com wrote:
From: Ville Syrjälä ville.syrjala@linux.intel.com
We will never add private objects with a NULL state into the atomic state, hence checking for that is pointless.
Cc: Dhinakaran Pandiyan dhinakaran.pandiyan@intel.com Signed-off-by: Ville Syrjälä ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter daniel.vetter@ffwll.ch
For patches 1&2, feels a bit overengineered to me, I think the other one was simpler.
I had to do the same thing for private objects, hence I figure why not share the code and avoid putting in slightly different bugs for different type object.
Not objecting, you just need to find someone else to like&review it. -Daniel
drivers/gpu/drm/drm_atomic.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/drm_atomic.c b/drivers/gpu/drm/drm_atomic.c index 1663ec3626a1..a61e396b11a8 100644 --- a/drivers/gpu/drm/drm_atomic.c +++ b/drivers/gpu/drm/drm_atomic.c @@ -1019,8 +1019,7 @@ drm_atomic_get_private_obj_state(struct drm_atomic_state *state, void *obj, struct __drm_private_objs_state *arr;
for (i = 0; i < state->num_private_objs; i++)
if (obj == state->private_objs[i].obj &&
state->private_objs[i].obj_state)
if (obj == state->private_objs[i].obj) return state->private_objs[i].obj_state;
num_objs = state->num_private_objs + 1;
-- 2.13.0
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-- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch