On Tue, Aug 14, 2018 at 10:12:24AM +0200, Christian König wrote:
This is complex enough on it's own. Move it into a separate C file.
Signed-off-by: Christian König christian.koenig@amd.com
For series: Reviewed-by: Huang Rui ray.huang@amd.com
drivers/gpu/drm/scheduler/Makefile | 2 +- drivers/gpu/drm/scheduler/gpu_scheduler.c | 441 +--------------------------- drivers/gpu/drm/scheduler/sched_entity.c | 459 ++++++++++++++++++++++++++++++ include/drm/gpu_scheduler.h | 28 +- 4 files changed, 484 insertions(+), 446 deletions(-) create mode 100644 drivers/gpu/drm/scheduler/sched_entity.c
diff --git a/drivers/gpu/drm/scheduler/Makefile b/drivers/gpu/drm/scheduler/Makefile index 7665883f81d4..f23785d4b3c8 100644 --- a/drivers/gpu/drm/scheduler/Makefile +++ b/drivers/gpu/drm/scheduler/Makefile @@ -20,6 +20,6 @@ # OTHER DEALINGS IN THE SOFTWARE. # # -gpu-sched-y := gpu_scheduler.o sched_fence.o +gpu-sched-y := gpu_scheduler.o sched_fence.o sched_entity.o
obj-$(CONFIG_DRM_SCHED) += gpu-sched.o diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c index 85c1f95752cc..9ca741f3a0bc 100644 --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c @@ -58,8 +58,6 @@ #define to_drm_sched_job(sched_job) \ container_of((sched_job), struct drm_sched_job, queue_node)
-static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity); -static void drm_sched_wakeup(struct drm_gpu_scheduler *sched); static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
/** @@ -86,8 +84,8 @@ static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
- Adds a scheduler entity to the run queue.
*/ -static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
+void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
{ if (!list_empty(&entity->list)) return; @@ -104,8 +102,8 @@ static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
- Removes a scheduler entity from the run queue.
*/ -static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
+void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
{ if (list_empty(&entity->list)) return; @@ -158,301 +156,6 @@ drm_sched_rq_select_entity(struct drm_sched_rq *rq) return NULL; }
-/**
- drm_sched_entity_init - Init a context entity used by scheduler when
- submit to HW ring.
- @entity: scheduler entity to init
- @rq_list: the list of run queue on which jobs from this
entity can be submitted
- @num_rq_list: number of run queue in rq_list
- @guilty: atomic_t set to 1 when a job on this queue
is found to be guilty causing a timeout
- Note: the rq_list should have atleast one element to schedule
the entity
- Returns 0 on success or a negative error code on failure.
-*/ -int drm_sched_entity_init(struct drm_sched_entity *entity,
struct drm_sched_rq **rq_list,
unsigned int num_rq_list,
atomic_t *guilty)
-{
- int i;
- if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
return -EINVAL;
- memset(entity, 0, sizeof(struct drm_sched_entity));
- INIT_LIST_HEAD(&entity->list);
- entity->rq = rq_list[0];
- entity->guilty = guilty;
- entity->num_rq_list = num_rq_list;
- entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *),
GFP_KERNEL);
- if (!entity->rq_list)
return -ENOMEM;
- for (i = 0; i < num_rq_list; ++i)
entity->rq_list[i] = rq_list[i];
- entity->last_scheduled = NULL;
- spin_lock_init(&entity->rq_lock);
- spsc_queue_init(&entity->job_queue);
- atomic_set(&entity->fence_seq, 0);
- entity->fence_context = dma_fence_context_alloc(2);
- return 0;
-} -EXPORT_SYMBOL(drm_sched_entity_init);
-/**
- drm_sched_entity_is_idle - Check if entity is idle
- @entity: scheduler entity
- Returns true if the entity does not have any unscheduled jobs.
- */
-static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) -{
- rmb();
- if (list_empty(&entity->list) ||
spsc_queue_peek(&entity->job_queue) == NULL)
return true;
- return false;
-}
-/**
- drm_sched_entity_is_ready - Check if entity is ready
- @entity: scheduler entity
- Return true if entity could provide a job.
- */
-static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) -{
- if (spsc_queue_peek(&entity->job_queue) == NULL)
return false;
- if (READ_ONCE(entity->dependency))
return false;
- return true;
-}
-/**
- drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
- @entity: scheduler entity
- Return the pointer to the rq with least load.
- */
-static struct drm_sched_rq * -drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) -{
- struct drm_sched_rq *rq = NULL;
- unsigned int min_jobs = UINT_MAX, num_jobs;
- int i;
- for (i = 0; i < entity->num_rq_list; ++i) {
num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
if (num_jobs < min_jobs) {
min_jobs = num_jobs;
rq = entity->rq_list[i];
}
- }
- return rq;
-}
-static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
struct dma_fence_cb *cb)
-{
- struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
finish_cb);
- drm_sched_fence_finished(job->s_fence);
- WARN_ON(job->s_fence->parent);
- dma_fence_put(&job->s_fence->finished);
- job->sched->ops->free_job(job);
-}
-/**
- drm_sched_entity_flush - Flush a context entity
- @entity: scheduler entity
- @timeout: time to wait in for Q to become empty in jiffies.
- Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
- removes the entity from the runqueue and returns an error when the process was killed.
- Returns the remaining time in jiffies left from the input timeout
- */
-long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) -{
- struct drm_gpu_scheduler *sched;
- struct task_struct *last_user;
- long ret = timeout;
- sched = entity->rq->sched;
- /**
* The client will not queue more IBs during this fini, consume existing
* queued IBs or discard them on SIGKILL
- */
- if (current->flags & PF_EXITING) {
if (timeout)
ret = wait_event_timeout(
sched->job_scheduled,
drm_sched_entity_is_idle(entity),
timeout);
- } else
wait_event_killable(sched->job_scheduled, drm_sched_entity_is_idle(entity));
- /* For killed process disable any more IBs enqueue right now */
- last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
- if ((!last_user || last_user == current->group_leader) &&
(current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
drm_sched_rq_remove_entity(entity->rq, entity);
- return ret;
-} -EXPORT_SYMBOL(drm_sched_entity_flush);
-/**
- drm_sched_entity_cleanup - Destroy a context entity
- @entity: scheduler entity
- This should be called after @drm_sched_entity_do_release. It goes over the
- entity and signals all jobs with an error code if the process was killed.
- */
-void drm_sched_entity_fini(struct drm_sched_entity *entity) -{
- struct drm_gpu_scheduler *sched;
- sched = entity->rq->sched;
- drm_sched_rq_remove_entity(entity->rq, entity);
- /* Consumption of existing IBs wasn't completed. Forcefully
* remove them here.
*/
- if (spsc_queue_peek(&entity->job_queue)) {
struct drm_sched_job *job;
int r;
/* Park the kernel for a moment to make sure it isn't processing
* our enity.
*/
kthread_park(sched->thread);
kthread_unpark(sched->thread);
if (entity->dependency) {
dma_fence_remove_callback(entity->dependency,
&entity->cb);
dma_fence_put(entity->dependency);
entity->dependency = NULL;
}
while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
struct drm_sched_fence *s_fence = job->s_fence;
drm_sched_fence_scheduled(s_fence);
dma_fence_set_error(&s_fence->finished, -ESRCH);
/*
* When pipe is hanged by older entity, new entity might
* not even have chance to submit it's first job to HW
* and so entity->last_scheduled will remain NULL
*/
if (!entity->last_scheduled) {
drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
} else {
r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
drm_sched_entity_kill_jobs_cb);
if (r == -ENOENT)
drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
else if (r)
DRM_ERROR("fence add callback failed (%d)\n", r);
}
}
- }
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = NULL;
- kfree(entity->rq_list);
-} -EXPORT_SYMBOL(drm_sched_entity_fini);
-/**
- drm_sched_entity_fini - Destroy a context entity
- @entity: scheduler entity
- Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
- */
-void drm_sched_entity_destroy(struct drm_sched_entity *entity) -{
- drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
- drm_sched_entity_fini(entity);
-} -EXPORT_SYMBOL(drm_sched_entity_destroy);
-static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb) -{
- struct drm_sched_entity *entity =
container_of(cb, struct drm_sched_entity, cb);
- entity->dependency = NULL;
- dma_fence_put(f);
- drm_sched_wakeup(entity->rq->sched);
-}
-static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb) -{
- struct drm_sched_entity *entity =
container_of(cb, struct drm_sched_entity, cb);
- entity->dependency = NULL;
- dma_fence_put(f);
-}
-/**
- drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority
- */
-static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
enum drm_sched_priority priority)
-{
- *rq = &(*rq)->sched->sched_rq[priority];
-}
-/**
- drm_sched_entity_set_priority - Sets priority of the entity
- @entity: scheduler entity
- @priority: scheduler priority
- Update the priority of runqueus used for the entity.
- */
-void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
enum drm_sched_priority priority)
-{
- unsigned int i;
- spin_lock(&entity->rq_lock);
- for (i = 0; i < entity->num_rq_list; ++i)
drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
- drm_sched_rq_remove_entity(entity->rq, entity);
- drm_sched_entity_set_rq_priority(&entity->rq, priority);
- drm_sched_rq_add_entity(entity->rq, entity);
- spin_unlock(&entity->rq_lock);
-} -EXPORT_SYMBOL(drm_sched_entity_set_priority);
/**
- drm_sched_dependency_optimized
@@ -479,140 +182,6 @@ bool drm_sched_dependency_optimized(struct dma_fence* fence, } EXPORT_SYMBOL(drm_sched_dependency_optimized);
-static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) -{
- struct drm_gpu_scheduler *sched = entity->rq->sched;
- struct dma_fence * fence = entity->dependency;
- struct drm_sched_fence *s_fence;
- if (fence->context == entity->fence_context ||
fence->context == entity->fence_context + 1) {
/*
* Fence is a scheduled/finished fence from a job
* which belongs to the same entity, we can ignore
* fences from ourself
*/
dma_fence_put(entity->dependency);
return false;
- }
- s_fence = to_drm_sched_fence(fence);
- if (s_fence && s_fence->sched == sched) {
/*
* Fence is from the same scheduler, only need to wait for
* it to be scheduled
*/
fence = dma_fence_get(&s_fence->scheduled);
dma_fence_put(entity->dependency);
entity->dependency = fence;
if (!dma_fence_add_callback(fence, &entity->cb,
drm_sched_entity_clear_dep))
return true;
/* Ignore it when it is already scheduled */
dma_fence_put(fence);
return false;
- }
- if (!dma_fence_add_callback(entity->dependency, &entity->cb,
drm_sched_entity_wakeup))
return true;
- dma_fence_put(entity->dependency);
- return false;
-}
-static struct drm_sched_job * -drm_sched_entity_pop_job(struct drm_sched_entity *entity) -{
- struct drm_gpu_scheduler *sched = entity->rq->sched;
- struct drm_sched_job *sched_job = to_drm_sched_job(
spsc_queue_peek(&entity->job_queue));
- if (!sched_job)
return NULL;
- while ((entity->dependency = sched->ops->dependency(sched_job, entity))) {
if (drm_sched_entity_add_dependency_cb(entity)) {
trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
return NULL;
}
- }
- /* skip jobs from entity that marked guilty */
- if (entity->guilty && atomic_read(entity->guilty))
dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
- spsc_queue_pop(&entity->job_queue);
- return sched_job;
-}
-/**
- drm_sched_entity_select_rq - select a new rq for the entity
- @entity: scheduler entity
- Check all prerequisites and select a new rq for the entity for load
- balancing.
- */
-static void drm_sched_entity_select_rq(struct drm_sched_entity *entity) -{
- struct dma_fence *fence;
- struct drm_sched_rq *rq;
- if (!spsc_queue_count(&entity->job_queue) == 0 ||
entity->num_rq_list <= 1)
return;
- fence = READ_ONCE(entity->last_scheduled);
- if (fence && !dma_fence_is_signaled(fence))
return;
- rq = drm_sched_entity_get_free_sched(entity);
- spin_lock(&entity->rq_lock);
- drm_sched_rq_remove_entity(entity->rq, entity);
- entity->rq = rq;
- spin_unlock(&entity->rq_lock);
-}
-/**
- drm_sched_entity_push_job - Submit a job to the entity's job queue
- @sched_job: job to submit
- @entity: scheduler entity
- Note: To guarantee that the order of insertion to queue matches
- the job's fence sequence number this function should be
- called with drm_sched_job_init under common lock.
- Returns 0 for success, negative error code otherwise.
- */
-void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
struct drm_sched_entity *entity)
-{
- bool first;
- trace_drm_sched_job(sched_job, entity);
- atomic_inc(&entity->rq->sched->num_jobs);
- WRITE_ONCE(entity->last_user, current->group_leader);
- first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
- /* first job wakes up scheduler */
- if (first) {
/* Add the entity to the run queue */
spin_lock(&entity->rq_lock);
drm_sched_rq_add_entity(entity->rq, entity);
spin_unlock(&entity->rq_lock);
drm_sched_wakeup(entity->rq->sched);
- }
-} -EXPORT_SYMBOL(drm_sched_entity_push_job);
/* job_finish is called after hw fence signaled */ static void drm_sched_job_finish(struct work_struct *work) @@ -840,7 +409,7 @@ static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
- @sched: scheduler instance
*/ -static void drm_sched_wakeup(struct drm_gpu_scheduler *sched) +void drm_sched_wakeup(struct drm_gpu_scheduler *sched) { if (drm_sched_ready(sched)) wake_up_interruptible(&sched->wake_up_worker); diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c new file mode 100644 index 000000000000..1053f27af9df --- /dev/null +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -0,0 +1,459 @@ +/*
- Copyright 2015 Advanced Micro Devices, Inc.
- Permission is hereby granted, free of charge, to any person obtaining a
- copy of this software and associated documentation files (the "Software"),
- to deal in the Software without restriction, including without limitation
- the rights to use, copy, modify, merge, publish, distribute, sublicense,
- and/or sell copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
+#include <linux/kthread.h> +#include <drm/gpu_scheduler.h>
+#include "gpu_scheduler_trace.h"
+#define to_drm_sched_job(sched_job) \
container_of((sched_job), struct drm_sched_job, queue_node)
+/**
- drm_sched_entity_init - Init a context entity used by scheduler when
- submit to HW ring.
- @entity: scheduler entity to init
- @rq_list: the list of run queue on which jobs from this
entity can be submitted
- @num_rq_list: number of run queue in rq_list
- @guilty: atomic_t set to 1 when a job on this queue
is found to be guilty causing a timeout
- Note: the rq_list should have atleast one element to schedule
the entity
- Returns 0 on success or a negative error code on failure.
+*/ +int drm_sched_entity_init(struct drm_sched_entity *entity,
struct drm_sched_rq **rq_list,
unsigned int num_rq_list,
atomic_t *guilty)
+{
- int i;
- if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
return -EINVAL;
- memset(entity, 0, sizeof(struct drm_sched_entity));
- INIT_LIST_HEAD(&entity->list);
- entity->rq = rq_list[0];
- entity->guilty = guilty;
- entity->num_rq_list = num_rq_list;
- entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *),
GFP_KERNEL);
- if (!entity->rq_list)
return -ENOMEM;
- for (i = 0; i < num_rq_list; ++i)
entity->rq_list[i] = rq_list[i];
- entity->last_scheduled = NULL;
- spin_lock_init(&entity->rq_lock);
- spsc_queue_init(&entity->job_queue);
- atomic_set(&entity->fence_seq, 0);
- entity->fence_context = dma_fence_context_alloc(2);
- return 0;
+} +EXPORT_SYMBOL(drm_sched_entity_init);
+/**
- drm_sched_entity_is_idle - Check if entity is idle
- @entity: scheduler entity
- Returns true if the entity does not have any unscheduled jobs.
- */
+static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) +{
- rmb();
- if (list_empty(&entity->list) ||
spsc_queue_peek(&entity->job_queue) == NULL)
return true;
- return false;
+}
+/**
- drm_sched_entity_is_ready - Check if entity is ready
- @entity: scheduler entity
- Return true if entity could provide a job.
- */
+bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) +{
- if (spsc_queue_peek(&entity->job_queue) == NULL)
return false;
- if (READ_ONCE(entity->dependency))
return false;
- return true;
+}
+/**
- drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
- @entity: scheduler entity
- Return the pointer to the rq with least load.
- */
+static struct drm_sched_rq * +drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) +{
- struct drm_sched_rq *rq = NULL;
- unsigned int min_jobs = UINT_MAX, num_jobs;
- int i;
- for (i = 0; i < entity->num_rq_list; ++i) {
num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
if (num_jobs < min_jobs) {
min_jobs = num_jobs;
rq = entity->rq_list[i];
}
- }
- return rq;
+}
+static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
struct dma_fence_cb *cb)
+{
- struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
finish_cb);
- drm_sched_fence_finished(job->s_fence);
- WARN_ON(job->s_fence->parent);
- dma_fence_put(&job->s_fence->finished);
- job->sched->ops->free_job(job);
+}
+/**
- drm_sched_entity_flush - Flush a context entity
- @entity: scheduler entity
- @timeout: time to wait in for Q to become empty in jiffies.
- Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
- removes the entity from the runqueue and returns an error when the process was killed.
- Returns the remaining time in jiffies left from the input timeout
- */
+long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) +{
- struct drm_gpu_scheduler *sched;
- struct task_struct *last_user;
- long ret = timeout;
- sched = entity->rq->sched;
- /**
* The client will not queue more IBs during this fini, consume existing
* queued IBs or discard them on SIGKILL
- */
- if (current->flags & PF_EXITING) {
if (timeout)
ret = wait_event_timeout(
sched->job_scheduled,
drm_sched_entity_is_idle(entity),
timeout);
- } else {
wait_event_killable(sched->job_scheduled,
drm_sched_entity_is_idle(entity));
- }
- /* For killed process disable any more IBs enqueue right now */
- last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
- if ((!last_user || last_user == current->group_leader) &&
(current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
drm_sched_rq_remove_entity(entity->rq, entity);
- return ret;
+} +EXPORT_SYMBOL(drm_sched_entity_flush);
+/**
- drm_sched_entity_cleanup - Destroy a context entity
- @entity: scheduler entity
- This should be called after @drm_sched_entity_do_release. It goes over the
- entity and signals all jobs with an error code if the process was killed.
- */
+void drm_sched_entity_fini(struct drm_sched_entity *entity) +{
- struct drm_gpu_scheduler *sched;
- sched = entity->rq->sched;
- drm_sched_rq_remove_entity(entity->rq, entity);
- /* Consumption of existing IBs wasn't completed. Forcefully
* remove them here.
*/
- if (spsc_queue_peek(&entity->job_queue)) {
struct drm_sched_job *job;
int r;
/* Park the kernel for a moment to make sure it isn't processing
* our enity.
*/
kthread_park(sched->thread);
kthread_unpark(sched->thread);
if (entity->dependency) {
dma_fence_remove_callback(entity->dependency,
&entity->cb);
dma_fence_put(entity->dependency);
entity->dependency = NULL;
}
while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
struct drm_sched_fence *s_fence = job->s_fence;
drm_sched_fence_scheduled(s_fence);
dma_fence_set_error(&s_fence->finished, -ESRCH);
/*
* When pipe is hanged by older entity, new entity might
* not even have chance to submit it's first job to HW
* and so entity->last_scheduled will remain NULL
*/
if (!entity->last_scheduled) {
drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
} else {
r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
drm_sched_entity_kill_jobs_cb);
if (r == -ENOENT)
drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
else if (r)
DRM_ERROR("fence add callback failed (%d)\n", r);
}
}
- }
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = NULL;
- kfree(entity->rq_list);
+} +EXPORT_SYMBOL(drm_sched_entity_fini);
+/**
- drm_sched_entity_fini - Destroy a context entity
- @entity: scheduler entity
- Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
- */
+void drm_sched_entity_destroy(struct drm_sched_entity *entity) +{
- drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
- drm_sched_entity_fini(entity);
+} +EXPORT_SYMBOL(drm_sched_entity_destroy);
+static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb) +{
- struct drm_sched_entity *entity =
container_of(cb, struct drm_sched_entity, cb);
- entity->dependency = NULL;
- dma_fence_put(f);
- drm_sched_wakeup(entity->rq->sched);
+}
+static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb) +{
- struct drm_sched_entity *entity =
container_of(cb, struct drm_sched_entity, cb);
- entity->dependency = NULL;
- dma_fence_put(f);
+}
+/**
- drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority
- */
+static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
enum drm_sched_priority priority)
+{
- *rq = &(*rq)->sched->sched_rq[priority];
+}
+/**
- drm_sched_entity_set_priority - Sets priority of the entity
- @entity: scheduler entity
- @priority: scheduler priority
- Update the priority of runqueus used for the entity.
- */
+void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
enum drm_sched_priority priority)
+{
- unsigned int i;
- spin_lock(&entity->rq_lock);
- for (i = 0; i < entity->num_rq_list; ++i)
drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
- drm_sched_rq_remove_entity(entity->rq, entity);
- drm_sched_entity_set_rq_priority(&entity->rq, priority);
- drm_sched_rq_add_entity(entity->rq, entity);
- spin_unlock(&entity->rq_lock);
+} +EXPORT_SYMBOL(drm_sched_entity_set_priority);
+static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) +{
- struct drm_gpu_scheduler *sched = entity->rq->sched;
- struct dma_fence * fence = entity->dependency;
- struct drm_sched_fence *s_fence;
- if (fence->context == entity->fence_context ||
fence->context == entity->fence_context + 1) {
/*
* Fence is a scheduled/finished fence from a job
* which belongs to the same entity, we can ignore
* fences from ourself
*/
dma_fence_put(entity->dependency);
return false;
- }
- s_fence = to_drm_sched_fence(fence);
- if (s_fence && s_fence->sched == sched) {
/*
* Fence is from the same scheduler, only need to wait for
* it to be scheduled
*/
fence = dma_fence_get(&s_fence->scheduled);
dma_fence_put(entity->dependency);
entity->dependency = fence;
if (!dma_fence_add_callback(fence, &entity->cb,
drm_sched_entity_clear_dep))
return true;
/* Ignore it when it is already scheduled */
dma_fence_put(fence);
return false;
- }
- if (!dma_fence_add_callback(entity->dependency, &entity->cb,
drm_sched_entity_wakeup))
return true;
- dma_fence_put(entity->dependency);
- return false;
+}
+struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) +{
- struct drm_gpu_scheduler *sched = entity->rq->sched;
- struct drm_sched_job *sched_job = to_drm_sched_job(
spsc_queue_peek(&entity->job_queue));
- if (!sched_job)
return NULL;
- while ((entity->dependency = sched->ops->dependency(sched_job, entity))) {
if (drm_sched_entity_add_dependency_cb(entity)) {
trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
return NULL;
}
- }
- /* skip jobs from entity that marked guilty */
- if (entity->guilty && atomic_read(entity->guilty))
dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
- spsc_queue_pop(&entity->job_queue);
- return sched_job;
+}
+/**
- drm_sched_entity_select_rq - select a new rq for the entity
- @entity: scheduler entity
- Check all prerequisites and select a new rq for the entity for load
- balancing.
- */
+void drm_sched_entity_select_rq(struct drm_sched_entity *entity) +{
- struct dma_fence *fence;
- struct drm_sched_rq *rq;
- if (!spsc_queue_count(&entity->job_queue) == 0 ||
entity->num_rq_list <= 1)
return;
- fence = READ_ONCE(entity->last_scheduled);
- if (fence && !dma_fence_is_signaled(fence))
return;
- rq = drm_sched_entity_get_free_sched(entity);
- spin_lock(&entity->rq_lock);
- drm_sched_rq_remove_entity(entity->rq, entity);
- entity->rq = rq;
- spin_unlock(&entity->rq_lock);
+}
+/**
- drm_sched_entity_push_job - Submit a job to the entity's job queue
- @sched_job: job to submit
- @entity: scheduler entity
- Note: To guarantee that the order of insertion to queue matches
- the job's fence sequence number this function should be
- called with drm_sched_job_init under common lock.
- Returns 0 for success, negative error code otherwise.
- */
+void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
struct drm_sched_entity *entity)
+{
- bool first;
- trace_drm_sched_job(sched_job, entity);
- atomic_inc(&entity->rq->sched->num_jobs);
- WRITE_ONCE(entity->last_user, current->group_leader);
- first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
- /* first job wakes up scheduler */
- if (first) {
/* Add the entity to the run queue */
spin_lock(&entity->rq_lock);
drm_sched_rq_add_entity(entity->rq, entity);
spin_unlock(&entity->rq_lock);
drm_sched_wakeup(entity->rq->sched);
- }
+} +EXPORT_SYMBOL(drm_sched_entity_push_job); diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 22c0f88f7d8f..919ae572f775 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -288,6 +288,21 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, uint32_t hw_submission, unsigned hang_limit, long timeout, const char *name); void drm_sched_fini(struct drm_gpu_scheduler *sched); +int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
void *owner);
+void drm_sched_wakeup(struct drm_gpu_scheduler *sched); +void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
struct drm_sched_job *job);
+void drm_sched_job_recovery(struct drm_gpu_scheduler *sched); +bool drm_sched_dependency_optimized(struct dma_fence* fence,
struct drm_sched_entity *entity);
+void drm_sched_job_kickout(struct drm_sched_job *s_job);
+void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity);
+void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity);
int drm_sched_entity_init(struct drm_sched_entity *entity, struct drm_sched_rq **rq_list, @@ -296,22 +311,17 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout); void drm_sched_entity_fini(struct drm_sched_entity *entity); void drm_sched_entity_destroy(struct drm_sched_entity *entity); +void drm_sched_entity_select_rq(struct drm_sched_entity *entity); +struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity); void drm_sched_entity_push_job(struct drm_sched_job *sched_job, struct drm_sched_entity *entity); void drm_sched_entity_set_priority(struct drm_sched_entity *entity, enum drm_sched_priority priority); +bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
struct drm_sched_fence *drm_sched_fence_create( struct drm_sched_entity *s_entity, void *owner); void drm_sched_fence_scheduled(struct drm_sched_fence *fence); void drm_sched_fence_finished(struct drm_sched_fence *fence); -int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
void *owner);
-void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
struct drm_sched_job *job);
-void drm_sched_job_recovery(struct drm_gpu_scheduler *sched); -bool drm_sched_dependency_optimized(struct dma_fence* fence,
struct drm_sched_entity *entity);
-void drm_sched_job_kickout(struct drm_sched_job *s_job);
#endif
2.14.1
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