https://bugs.freedesktop.org/show_bug.cgi?id=35446
Summary: Problem with Blender and big textures Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: disnel@disnel.com
When I try to use a big texture (4096x4096) in blender 2.56beta, I get following error:
r300: CS space validation failed. (not enough memory?) Skipping rendering.
and no texture is displayed. Smaller textures (tested 2048x2048) works fine. Also with LIBGL_ALWAYS_SOFTWARE=1 it works fine. When I try bigger texture (8000x6048), I get no error, but also no texture and I can see screen corruption with Compiz (bad window shadows, applets on panel, background on 2nd display etc).
Blender files with textures and image with corrupted display are here
(I dont'know, how big files can I attach here). I'am using mesa 7.11.0-git2011016+gallium from xorg-edgers with Ubuntu 10.10 x86_64. My graphics card is Radeon X1400.