Hi,
Le jeu., mai 13 2021 at 19:45:40 +0800, quanyang.wang@windriver.com a écrit :
From: Quanyang Wang quanyang.wang@windriver.com
For now, the functions zynqmp_disp_avbuf_enable/disable_audio and zynqmp_disp_avbuf_enable/disable_video are all programming the register AV_BUF_OUTPUT_AUDIO_VIDEO_SELECT to select the output for audio or video. And in the future, many drm properties (like video_tpg, audio_tpg, audio_pl, etc) also need to access it. So let's introduce some variables of enum type and consolidate the code to unify handling this.
Signed-off-by: Quanyang Wang quanyang.wang@windriver.com
drivers/gpu/drm/xlnx/zynqmp_disp.c | 166 ++++++++++++++---------- drivers/gpu/drm/xlnx/zynqmp_disp_regs.h | 15 +-- 2 files changed, 101 insertions(+), 80 deletions(-)
diff --git a/drivers/gpu/drm/xlnx/zynqmp_disp.c b/drivers/gpu/drm/xlnx/zynqmp_disp.c index c55e24412f8c..a82bc88a98aa 100644 --- a/drivers/gpu/drm/xlnx/zynqmp_disp.c +++ b/drivers/gpu/drm/xlnx/zynqmp_disp.c @@ -102,12 +102,39 @@ enum zynqmp_disp_layer_id {
/**
- enum zynqmp_disp_layer_mode - Layer mode
- @ZYNQMP_DISP_LAYER_NONLIVE: non-live (memory) mode
- @ZYNQMP_DISP_LAYER_MEM: memory mode
- @ZYNQMP_DISP_LAYER_LIVE: live (stream) mode
- @ZYNQMP_DISP_LAYER_TPG: tpg mode (only for video layer)
*/
- @ZYNQMP_DISP_LAYER_DISABLE: disable mode
enum zynqmp_disp_layer_mode {
- ZYNQMP_DISP_LAYER_NONLIVE,
- ZYNQMP_DISP_LAYER_LIVE
- ZYNQMP_DISP_LAYER_MEM,
- ZYNQMP_DISP_LAYER_LIVE,
- ZYNQMP_DISP_LAYER_TPG,
- ZYNQMP_DISP_LAYER_DISABLE
+};
+enum avbuf_vid_mode {
- VID_MODE_LIVE,
- VID_MODE_MEM,
- VID_MODE_TPG,
- VID_MODE_NONE
+};
+enum avbuf_gfx_mode {
- GFX_MODE_DISABLE,
- GFX_MODE_MEM,
- GFX_MODE_LIVE,
- GFX_MODE_NONE
+};
+enum avbuf_aud_mode {
- AUD1_MODE_LIVE,
- AUD1_MODE_MEM,
- AUD1_MODE_TPG,
- AUD1_MODE_DISABLE,
- AUD2_MODE_DISABLE,
- AUD2_MODE_ENABLE
};
/** @@ -542,92 +569,98 @@ static void zynqmp_disp_avbuf_disable_channels(struct zynqmp_disp_avbuf *avbuf) }
/**
- zynqmp_disp_avbuf_enable_audio - Enable audio
- zynqmp_disp_avbuf_output_select - Select the buffer manager
outputs
- @avbuf: Audio/video buffer manager
- @layer: The layer
- @mode: The mode for this layer
- Enable all audio buffers with a non-live (memory) source.
*/
- Select the buffer manager outputs for @layer.
-static void zynqmp_disp_avbuf_enable_audio(struct zynqmp_disp_avbuf *avbuf) +static void zynqmp_disp_avbuf_output_select(struct zynqmp_disp_avbuf *avbuf,
struct zynqmp_disp_layer *layer, u32 mode)
You can put 'mode' on a new line to avoid getting over 80 characters.
{
- u32 val;
- val = zynqmp_disp_avbuf_read(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT);
- val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MASK;
- val |= ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MEM;
- val |= ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_EN;
- zynqmp_disp_avbuf_write(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT, val);
- u32 reg;
- reg = zynqmp_disp_avbuf_read(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT);
Empty line here (spacing before comment)
- /* Select audio mode when the layer is NULL */
- if (layer == NULL) {
if (mode >= AUD2_MODE_DISABLE) {
reg &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_MASK;
reg |= (mode - AUD2_MODE_DISABLE)
<< ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_SHIFT;
Please consider using the FIELD_PREP() macro from <linux/bitfield.h>. Then you can get rid of your *_SHIFT macros.
} else {
reg &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MASK;
reg |= mode << ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_SHIFT;
}
- } else if (is_layer_vid(layer)) {
reg &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK;
reg |= mode << ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_SHIFT;
- } else {
reg &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK;
reg |= mode << ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_SHIFT;
- }
Empty line here (spacing after block)
- zynqmp_disp_avbuf_write(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT, reg);
}
/**
- zynqmp_disp_avbuf_disable_audio - Disable audio
- zynqmp_disp_avbuf_enable_audio - Enable audio
- @avbuf: Audio/video buffer manager
- Disable all audio buffers.
*/
- Enable all audio buffers.
-static void zynqmp_disp_avbuf_disable_audio(struct zynqmp_disp_avbuf *avbuf) +static void zynqmp_disp_avbuf_enable_audio(struct zynqmp_disp_avbuf *avbuf) {
- u32 val;
- val = zynqmp_disp_avbuf_read(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT);
- val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MASK;
- val |= ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_DISABLE;
Same as above with FIELD_PREP().
- val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_EN;
- zynqmp_disp_avbuf_write(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT, val);
- zynqmp_disp_avbuf_output_select(avbuf, NULL, AUD1_MODE_MEM);
- zynqmp_disp_avbuf_output_select(avbuf, NULL, AUD2_MODE_ENABLE);
}
/**
- zynqmp_disp_avbuf_enable_video - Enable a video layer
- zynqmp_disp_avbuf_disable_audio - Disable audio
- @avbuf: Audio/video buffer manager
- @layer: The layer
- @mode: Operating mode of layer
- Enable the video/graphics buffer for @layer.
*/
- Disable all audio buffers.
-static void zynqmp_disp_avbuf_enable_video(struct zynqmp_disp_avbuf *avbuf,
struct zynqmp_disp_layer *layer,
enum zynqmp_disp_layer_mode mode)
+static void zynqmp_disp_avbuf_disable_audio(struct zynqmp_disp_avbuf *avbuf) {
- u32 val;
- val = zynqmp_disp_avbuf_read(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT);
- if (is_layer_vid(layer)) {
val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK;
if (mode == ZYNQMP_DISP_LAYER_NONLIVE)
val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MEM;
else
val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_LIVE;
- } else {
val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK;
val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MEM;
if (mode == ZYNQMP_DISP_LAYER_NONLIVE)
val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MEM;
else
val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_LIVE;
- }
- zynqmp_disp_avbuf_write(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT, val);
- zynqmp_disp_avbuf_output_select(avbuf, NULL, AUD1_MODE_DISABLE);
- zynqmp_disp_avbuf_output_select(avbuf, NULL, AUD2_MODE_DISABLE);
}
/**
- zynqmp_disp_avbuf_disable_video - Disable a video layer
- @avbuf: Audio/video buffer manager
- zynqmp_disp_avbuf_set_layer_output -Set layer output
You're missing a space after the dash character.
- @layer: The layer
- @mode: The layer mode
- Disable the video/graphics buffer for @layer.
*/
- Set output for @layer
-static void zynqmp_disp_avbuf_disable_video(struct zynqmp_disp_avbuf *avbuf,
struct zynqmp_disp_layer *layer)
+static void zynqmp_disp_avbuf_set_layer_output(struct zynqmp_disp_layer *layer,
enum zynqmp_disp_layer_mode mode)
{
- u32 val;
- val = zynqmp_disp_avbuf_read(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT);
- if (is_layer_vid(layer)) {
val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK;
val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_NONE;
- } else {
val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK;
val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_DISABLE;
- int val;
- struct zynqmp_disp *disp = layer->disp;
I'd swap these two lines above - variables are usually defined in "reverse christmas tree" order, the longest line first, the smallest line last. No big deal though.
- switch (mode) {
- case ZYNQMP_DISP_LAYER_LIVE:
val = is_layer_vid(layer) ? VID_MODE_LIVE : GFX_MODE_LIVE;
break;
- case ZYNQMP_DISP_LAYER_MEM:
val = is_layer_vid(layer) ? VID_MODE_MEM : GFX_MODE_MEM;
break;
- case ZYNQMP_DISP_LAYER_TPG:
if (!is_layer_vid(layer)) {
dev_err(disp->dev, "gfx layer has no tpg mode\n");
return;
}
val = VID_MODE_TPG;
break;
- case ZYNQMP_DISP_LAYER_DISABLE:
val = is_layer_vid(layer) ? VID_MODE_NONE : GFX_MODE_DISABLE;
break;
- default:
dev_err(disp->dev, "invalid layer mode\n");
}return;
- zynqmp_disp_avbuf_write(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT, val);
While you're at it, you can add an empty line here (spacing after block)
- zynqmp_disp_avbuf_output_select(&disp->avbuf, layer, val);
}
/** @@ -1030,11 +1063,10 @@ zynqmp_disp_layer_find_format(struct zynqmp_disp_layer *layer, */ static void zynqmp_disp_layer_enable(struct zynqmp_disp_layer *layer) {
- zynqmp_disp_avbuf_enable_video(&layer->disp->avbuf, layer,
ZYNQMP_DISP_LAYER_NONLIVE);
- zynqmp_disp_avbuf_set_layer_output(layer, ZYNQMP_DISP_LAYER_MEM); zynqmp_disp_blend_layer_enable(&layer->disp->blend, layer);
- layer->mode = ZYNQMP_DISP_LAYER_NONLIVE;
- layer->mode = ZYNQMP_DISP_LAYER_MEM;
}
/** @@ -1051,7 +1083,7 @@ static void zynqmp_disp_layer_disable(struct zynqmp_disp_layer *layer) for (i = 0; i < layer->drm_fmt->num_planes; i++) dmaengine_terminate_sync(layer->dmas[i].chan);
- zynqmp_disp_avbuf_disable_video(&layer->disp->avbuf, layer);
- zynqmp_disp_avbuf_set_layer_output(layer,
ZYNQMP_DISP_LAYER_DISABLE); zynqmp_disp_blend_layer_disable(&layer->disp->blend, layer); }
diff --git a/drivers/gpu/drm/xlnx/zynqmp_disp_regs.h b/drivers/gpu/drm/xlnx/zynqmp_disp_regs.h index f92a006d5070..dad3e356d9ab 100644 --- a/drivers/gpu/drm/xlnx/zynqmp_disp_regs.h +++ b/drivers/gpu/drm/xlnx/zynqmp_disp_regs.h @@ -120,23 +120,12 @@ #define ZYNQMP_DISP_AV_BUF_OUTPUT 0x70 #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_SHIFT 0 #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK (0x3 << 0) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_LIVE (0 << 0) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MEM (1 << 0) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_PATTERN (2 << 0) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_NONE (3 << 0) #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_SHIFT 2 #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK (0x3 << 2) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_DISABLE (0 << 2) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MEM (1 << 2) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_LIVE (2 << 2) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_NONE (3 << 2) #define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_SHIFT 4 #define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MASK (0x3 << 4) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_PL (0 << 4) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MEM (1 << 4) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_PATTERN (2 << 4) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_DISABLE (3 << 4) -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_EN BIT(6) +#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_MASK (0x1 << 6) +#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_SHIFT 6
Please use BIT() or GENMASK(). You don't need the _SHIFT macros if you use FIELD_PREP() / FIELD_GET().
Cheers, -Paul
#define ZYNQMP_DISP_AV_BUF_HCOUNT_VCOUNT_INT0 0x74 #define ZYNQMP_DISP_AV_BUF_HCOUNT_VCOUNT_INT1 0x78 #define ZYNQMP_DISP_AV_BUF_PATTERN_GEN_SELECT 0x100