On Fre, 2010-12-10 at 12:43 +0000, Chris Wilson wrote:
Although there may be more than one resource handles pointing to the Drawable, we only want to destroy it once and only reference the resource which may have just been deleted on the first instance.
Signed-off-by: Chris Wilson chris@chris-wilson.co.uk Cc: Kristian Høgsberg krh@bitplanet.net Cc: Michel Dänzer daenzer@vmware.com
glx/glxcmds.c | 6 ++++++ glx/glxdrawable.h | 3 +++ glx/glxext.c | 15 ++++++++++----- 3 files changed, 19 insertions(+), 5 deletions(-)
diff --git a/glx/glxcmds.c b/glx/glxcmds.c index de9c3f0..fa153d5 100644 --- a/glx/glxcmds.c +++ b/glx/glxcmds.c @@ -1139,6 +1143,8 @@ DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, pGlxDraw->destroy (pGlxDraw); return BadAlloc; }
- pGlxDraw->refcnt++;
- pGlxDraw->otherId = pDraw->id;
I think this should use drawableId instead of pDraw->id, and refcnt should only be incremented if it's different from glxDrawableId. Combined with the patch I attached to https://bugs.freedesktop.org/show_bug.cgi?id=28181 this block could look something like
if (drawableId != glxDrawableId) { /* Add the glx drawable under the XID of the underlying X drawable * too. That way we'll get a callback in DrawableGone and can * clean up properly when the drawable is destroyed. */ if (!AddResource(drawableId, __glXDrawableRes, pGlxDraw)) { pGlxDraw->destroy (pGlxDraw); return BadAlloc; }
pGlxDraw->refcnt++; pGlxDraw->otherId = pDraw->id; }
Then this patch will hopefully address that bug and maybe others with references to DrawableGone. Fingers crossed. :)
diff --git a/glx/glxext.c b/glx/glxext.c index 4bd5d6b..c473aa9 100644 --- a/glx/glxext.c +++ b/glx/glxext.c @@ -128,13 +128,18 @@ static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid) * constructors, we added it as a glx drawable resource under both * its glx drawable ID and it X drawable ID. Remove the other * resource now so we don't a callback for freed memory. */
- if (glxPriv->drawId != glxPriv->pDraw->id) {
- if (xid == glxPriv->drawId)
FreeResourceByType(glxPriv->pDraw->id, __glXDrawableRes, TRUE);
- else
FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE);
if (glxPriv->otherId) {
XID other = glxPriv->otherId;
glxPriv->otherId = 0;
if (xid == other)
FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE);
else
FreeResourceByType(other, __glXDrawableRes, TRUE);
}
if (--glxPriv->refcnt)
return TRUE;
The return at the end of the function uses True instead of TRUE.