https://bugs.freedesktop.org/show_bug.cgi?id=72685
--- Comment #21 from smoki smoki00790@gmail.com --- (In reply to comment #20)
(In reply to comment #18)
So if someone succesfully fix that currently in various ways broken shadows setup in r600/radeonsi code, he will fix hyperz artifacts too :).
It's not that simple unfortunately. At least in Sanctuary, the shadows work perfectly now without HyperZ but are still broken with it.
I know i mentionied that here: https://bugs.freedesktop.org/show_bug.cgi?id=79035#c6
Anyway besides more artifacts of course (i mentioned yesterday on irc to marek) that if i just disable stencil in si_state.c, there is no lockups in these traces/apps when hyperz is enabled S_028800_STENCIL_ENABLE(0)