On 17-02-22, 23:32, Marijn Suijten wrote:
On 2022-02-10 16:04:17, Vinod Koul wrote:
We need to configure the encoder for DSC configuration and calculate DSC parameters for the given timing so this patch adds that support by adding dpu_encoder_prep_dsc() which is invoked when DSC is enabled.
Signed-off-by: Vinod Koul vkoul@kernel.org
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 164 +++++++++++++++++- .../gpu/drm/msm/disp/dpu1/dpu_encoder_phys.h | 8 + 2 files changed, 171 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c index 1e648db439f9..95a7bf362e81 100644 --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c @@ -21,6 +21,7 @@ #include "dpu_hw_intf.h" #include "dpu_hw_ctl.h" #include "dpu_hw_dspp.h" +#include "dpu_hw_dsc.h" #include "dpu_formats.h" #include "dpu_encoder_phys.h" #include "dpu_crtc.h" @@ -136,6 +137,8 @@ enum dpu_enc_rc_states {
- @cur_slave: As above but for the slave encoder.
- @hw_pp: Handle to the pingpong blocks used for the display. No.
pingpong blocks can be different than num_phys_encs.
- @hw_dsc: Handle to the DSC blocks used for the display.
- @dsc_mask: The bitmask of used DSC blocks.
No need for "^The" prefix here.
Removed
- @intfs_swapped: Whether or not the phys_enc interfaces have been swapped
for partial update right-only cases, such as pingpong
split where virtual pingpong does not generate IRQs
@@ -169,6 +172,7 @@ enum dpu_enc_rc_states {
- @topology: topology of the display
- @idle_timeout: idle timeout duration in milliseconds
- @dp: msm_dp pointer, for DP encoders
*/
- @dsc: msm_display_dsc_config pointer, for DSC-enabled encoders
struct dpu_encoder_virt { struct drm_encoder base; @@ -182,6 +186,9 @@ struct dpu_encoder_virt { struct dpu_encoder_phys *cur_master; struct dpu_encoder_phys *cur_slave; struct dpu_hw_pingpong *hw_pp[MAX_CHANNELS_PER_ENC];
struct dpu_hw_dsc *hw_dsc[MAX_CHANNELS_PER_ENC];
unsigned int dsc_mask;
bool intfs_swapped;
@@ -209,6 +216,9 @@ struct dpu_encoder_virt { u32 idle_timeout;
struct msm_dp *dp;
- /* DSC configuration */
- struct msm_display_dsc_config *dsc;
};
#define to_dpu_encoder_virt(x) container_of(x, struct dpu_encoder_virt, base) @@ -972,7 +982,8 @@ static void dpu_encoder_virt_mode_set(struct drm_encoder *drm_enc, struct dpu_hw_blk *hw_ctl[MAX_CHANNELS_PER_ENC]; struct dpu_hw_blk *hw_lm[MAX_CHANNELS_PER_ENC]; struct dpu_hw_blk *hw_dspp[MAX_CHANNELS_PER_ENC] = { NULL };
- int num_lm, num_ctl, num_pp;
struct dpu_hw_blk *hw_dsc[MAX_CHANNELS_PER_ENC];
int num_lm, num_ctl, num_pp, num_dsc; int i, j;
if (!drm_enc) {
@@ -1027,6 +1038,23 @@ static void dpu_encoder_virt_mode_set(struct drm_encoder *drm_enc, dpu_enc->hw_pp[i] = i < num_pp ? to_dpu_hw_pingpong(hw_pp[i]) : NULL;
- dpu_enc->dsc_mask = 0;
- if (dpu_enc->dsc) {
unsigned int dsc_mask = 0;
Perhaps move this definition outside the if, and unconditionally perform:
dpu_enc->dsc_mask = dsc_mask;
Below the if, instead of having to write it twice when ->dsc is truthy?
That is a good suggestion, updated now
num_dsc = dpu_rm_get_assigned_resources(&dpu_kms->rm, global_state,
drm_enc->base.id, DPU_HW_BLK_DSC,
hw_dsc, ARRAY_SIZE(hw_dsc));
for (i = 0; i < MAX_CHANNELS_PER_ENC; i++)
dpu_enc->hw_dsc[i] = i < num_dsc ? to_dpu_hw_dsc(hw_dsc[i]) : NULL;
for (i = 0; i < num_dsc; i++)
dsc_mask |= BIT(dpu_enc->hw_dsc[i]->idx - DSC_0);
Perhaps you can merge these loops? Assuming hw_dsc is already NULL-initialized, you only need to iterate to `i<num_dsc` once without extra conditional anyway?
Agreed, this does make it look neat
dpu_enc->dsc_mask = dsc_mask;
}
cstate = to_dpu_crtc_state(drm_crtc->state);
for (i = 0; i < num_lm; i++) {
@@ -1739,6 +1767,127 @@ static void dpu_encoder_vsync_event_work_handler(struct kthread_work *work) nsecs_to_jiffies(ktime_to_ns(wakeup_time))); }
+static void +dpu_encoder_dsc_pclk_param_calc(struct msm_display_dsc_config *dsc, u32 width) +{
- int slice_count, slice_per_intf;
- int bytes_in_slice, total_bytes_per_intf;
- if (!dsc || !dsc->drm->slice_width || !dsc->drm->slice_count) {
DPU_ERROR("Invalid DSC/slices\n");
What's the forward slash for?
forward slash denotes an OR case in written, so above would imply Invalid DSC or slices, I will make it 'or' to be clear
return;
- }
- slice_count = dsc->drm->slice_count;
- slice_per_intf = DIV_ROUND_UP(width, dsc->drm->slice_width);
- /*
* If slice_count is greater than slice_per_intf then default to 1.
* This can happen during partial update.
*/
- if (slice_count > slice_per_intf)
slice_count = 1;
- bytes_in_slice = DIV_ROUND_UP(dsc->drm->slice_width *
dsc->drm->bits_per_pixel, 8);
- total_bytes_per_intf = bytes_in_slice * slice_per_intf;
- dsc->eol_byte_num = total_bytes_per_intf % 3;
- dsc->pclk_per_line = DIV_ROUND_UP(total_bytes_per_intf, 3);
- dsc->bytes_in_slice = bytes_in_slice;
- dsc->bytes_per_pkt = bytes_in_slice * slice_count;
- dsc->pkt_per_line = slice_per_intf / slice_count;
+}
I've seen the same calculations duplicated twice in dsi code. Since the msm_display_dsc_config struct is available in a header, perhaps a single
- easily reviewable and maintainable - calculation function should be
available there too?
Let me try check if we can make it common..