There is no need to request a CMA backed framebuffer if fbdev emulation is not enabled.
Signed-off-by: Stefan Agner stefan@agner.ch --- drivers/gpu/drm/fsl-dcu/fsl_dcu_drm_drv.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/fsl-dcu/fsl_dcu_drm_drv.c b/drivers/gpu/drm/fsl-dcu/fsl_dcu_drm_drv.c index 07969f5..86dd4e3 100644 --- a/drivers/gpu/drm/fsl-dcu/fsl_dcu_drm_drv.c +++ b/drivers/gpu/drm/fsl-dcu/fsl_dcu_drm_drv.c @@ -87,7 +87,8 @@ static int fsl_dcu_load(struct drm_device *dev, unsigned long flags) goto done; dev->irq_enabled = true;
- fsl_dcu_fbdev_init(dev); + if (IS_ENABLED(CONFIG_DRM_FBDEV_EMULATION)) + fsl_dcu_fbdev_init(dev);
return 0; done: