Hi Philipp: On 2014年12月01日 20:04, Philipp Zabel wrote:
Am Freitag, den 28.11.2014, 17:43 +0800 schrieb Andy Yan:
Hi Zabel: On 2014年11月27日 00:34, Philipp Zabel wrote:
Am Mittwoch, den 26.11.2014, 21:32 +0800 schrieb Andy Yan:
On rockchip rk3288, only word(32-bit) accesses are permitted for hdmi registers. Byte width accesses (writeb, readb) generate an imprecise external abort.
Signed-off-by: Andy Yan andy.yan@rock-chips.com
Changes in v13: None Changes in v12: None Changes in v11: None Changes in v10: None Changes in v9: None Changes in v8: None Changes in v7: None Changes in v6:
- refactor register access without reg_shift
Changes in v5:
- refactor reg-io-width
Changes in v4: None Changes in v3:
split multi-register access to one indepent patch
drivers/gpu/drm/bridge/dw_hdmi.c | 57 +++++++++++++++++++++++++++++++++++----- 1 file changed, 51 insertions(+), 6 deletions(-)
diff --git a/drivers/gpu/drm/bridge/dw_hdmi.c b/drivers/gpu/drm/bridge/dw_hdmi.c index a53bf63..5e88c8d 100644 --- a/drivers/gpu/drm/bridge/dw_hdmi.c +++ b/drivers/gpu/drm/bridge/dw_hdmi.c @@ -100,6 +100,11 @@ struct hdmi_data_info { struct hdmi_vmode video_mode; };
+union dw_reg_ptr {
- u32 __iomem *p32;
- u8 __iomem *p8;
+};
I see no need to introduce this. Just explicitly multiply the offset in dw_hdmi_writel.
Is there any disadvantage to do like this? The compiler can help us do the explicitly multiply by this way.
Four additional lines, a new defined type, a few more changes to struct dw_hdmi and dw_hdmi_bind necessary.
Technically I see no problem to let the compiler do the multiplication, my issue is that it ever so slightly obfuscates the code. Instead of just writing "* 4" in two functions, we get a new union that you need to know about when looking at struct dw_hdmi and dw_hdmi_bind, regs.p8 is used but never assigned directly, it's just a tiny bit of additional effort needed to understand the code. But when the cost to avoid that is so small...
regards Philipp
What you said is right, I will change it in PATCH V15 thanks .
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