Hi Kieran,
Thank you for the patch.
On Thursday, 3 May 2018 16:36:18 EEST Kieran Bingham wrote:
Header mode display lists are now supported on all WPF outputs. To support extended headers and auto-fld capabilities for interlaced mode handling only header mode display lists can be used.
Disable the headerless display list configuration, and remove the dead code.
Signed-off-by: Kieran Bingham kieran.bingham+renesas@ideasonboard.com
drivers/media/platform/vsp1/vsp1_dl.c | 107 ++++++--------------------- 1 file changed, 27 insertions(+), 80 deletions(-)
I like the diffstat.
diff --git a/drivers/media/platform/vsp1/vsp1_dl.c b/drivers/media/platform/vsp1/vsp1_dl.c index fbffbd407b29..56514cd51c51 100644 --- a/drivers/media/platform/vsp1/vsp1_dl.c +++ b/drivers/media/platform/vsp1/vsp1_dl.c @@ -94,7 +94,7 @@ struct vsp1_dl_body_pool {
- struct vsp1_dl_list - Display list
- @list: entry in the display list manager lists
- @dlm: the display list manager
- @header: display list header, NULL for headerless lists
- @header: display list header
- @dma: DMA address for the header
- @body0: first display list body
- @bodies: list of extra display list bodies
@@ -118,15 +118,9 @@ struct vsp1_dl_list { bool internal; };
-enum vsp1_dl_mode {
- VSP1_DL_MODE_HEADER,
- VSP1_DL_MODE_HEADERLESS,
-};
/**
- struct vsp1_dl_manager - Display List manager
- @index: index of the related WPF
- @mode: display list operation mode (header or headerless)
- @singleshot: execute the display list in single-shot mode
- @vsp1: the VSP1 device
- @lock: protects the free, active, queued, and pending lists
@@ -138,7 +132,6 @@ enum vsp1_dl_mode { */ struct vsp1_dl_manager { unsigned int index;
- enum vsp1_dl_mode mode; bool singleshot; struct vsp1_device *vsp1;
@@ -318,6 +311,7 @@ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data) static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm) { struct vsp1_dl_list *dl;
size_t header_offset;
dl = kzalloc(sizeof(*dl), GFP_KERNEL); if (!dl)
@@ -330,16 +324,15 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm) dl->body0 = vsp1_dl_body_get(dlm->pool); if (!dl->body0) return NULL;
if (dlm->mode == VSP1_DL_MODE_HEADER) {
size_t header_offset = dl->body0->max_entries
* sizeof(*dl->body0->entries);
dl->header = ((void *)dl->body0->entries) + header_offset;
dl->dma = dl->body0->dma + header_offset;
- header_offset = dl->body0->max_entries
* sizeof(*dl->body0->entries);
Nitpicking, please align * under =.
memset(dl->header, 0, sizeof(*dl->header));
dl->header->lists[0].addr = dl->body0->dma;
- }
dl->header = ((void *)dl->body0->entries) + header_offset;
dl->dma = dl->body0->dma + header_offset;
memset(dl->header, 0, sizeof(*dl->header));
dl->header->lists[0].addr = dl->body0->dma;
return dl;
} @@ -471,16 +464,9 @@ struct vsp1_dl_body *vsp1_dl_list_get_body0(struct vsp1_dl_list *dl) *
- The reference must be explicitly released by a call to
vsp1_dl_body_put() * when the body isn't needed anymore.
- Additional bodies are only usable for display lists in header mode.
- Attempting to add a body to a header-less display list will return an
error. */ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) {
/* Multi-body lists are only available in header mode. */
if (dl->dlm->mode != VSP1_DL_MODE_HEADER)
return -EINVAL;
refcount_inc(&dlb->refcnt);
list_add_tail(&dlb->list, &dl->bodies);
@@ -501,17 +487,10 @@ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) * Adding a display list to a chain passes ownership of the display list to * the head display list item. The chain is released when the head dl item is * put back with __vsp1_dl_list_put().
- Chained display lists are only usable in header mode. Attempts to add a
*/
- display list to a chain in header-less mode will return an error.
int vsp1_dl_list_add_chain(struct vsp1_dl_list *head, struct vsp1_dl_list *dl) {
- /* Chained lists are only available in header mode. */
- if (head->dlm->mode != VSP1_DL_MODE_HEADER)
return -EINVAL;
- head->has_chain = true; list_add_tail(&dl->chain, &head->chain); return 0;
@@ -579,17 +558,10 @@ static bool vsp1_dl_list_hw_update_pending(struct vsp1_dl_manager *dlm) return false;
/*
* Check whether the VSP1 has taken the update. In headerless mode the
* hardware indicates this by clearing the UPD bit in the DL_BODY_SIZE
* register, and in header mode by clearing the UPDHDR bit in the CMD
* register.
* Check whether the VSP1 has taken the update. In header mode by
* clearing the UPDHDR bit in the CMD register.
I'd write this
* Check whether the VSP1 has taken the update. The hardware indicates * this by clearing the UPDHDR bit in the CMD register.
*/
- if (dlm->mode == VSP1_DL_MODE_HEADERLESS)
return !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE)
& VI6_DL_BODY_SIZE_UPD);
- else
return !!(vsp1_read(vsp1, VI6_CMD(dlm->index))
& VI6_CMD_UPDHDR);
- return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR);
}
static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) @@ -597,26 +569,14 @@ static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) struct vsp1_dl_manager *dlm = dl->dlm; struct vsp1_device *vsp1 = dlm->vsp1;
- if (dlm->mode == VSP1_DL_MODE_HEADERLESS) {
/*
* In headerless mode, program the hardware directly with the
* display list body address and size and set the UPD bit. The
* bit will be cleared by the hardware when the display list
* processing starts.
*/
vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0->dma);
vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
(dl->body0->num_entries * sizeof(*dl->header->lists)));
- } else {
/*
* In header mode, program the display list header address. If
* the hardware is idle (single-shot mode or first frame in
* continuous mode) it will then be started independently. If
* the hardware is operating, the VI6_DL_HDR_REF_ADDR register
* will be updated with the display list address.
*/
vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
- }
- /*
* In header mode, program the display list header address. If
s/In header mode, program/Program/
You can also reformat the comment block to reach the 80th column.
* the hardware is idle (single-shot mode or first frame in
* continuous mode) it will then be started independently. If
* the hardware is operating, the VI6_DL_HDR_REF_ADDR register
* will be updated with the display list address.
*/
- vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
}
static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl) @@ -674,15 +634,13 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal) struct vsp1_dl_list *dl_next; unsigned long flags;
- if (dlm->mode == VSP1_DL_MODE_HEADER) {
/* Fill the header for the head and chained display lists. */
vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
- /* Fill the header for the head and chained display lists. */
- vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
list_for_each_entry(dl_next, &dl->chain, chain) {
bool last = list_is_last(&dl_next->chain, &dl->chain);
- list_for_each_entry(dl_next, &dl->chain, chain) {
bool last = list_is_last(&dl_next->chain, &dl->chain);
vsp1_dl_list_fill_header(dl_next, last);
}
vsp1_dl_list_fill_header(dl_next, last);
}
dl->internal = internal;
@@ -783,13 +741,6 @@ void vsp1_dlm_setup(struct vsp1_device *vsp1)
| VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0 | VI6_DL_CTRL_DLE;
- /*
* The DRM pipeline operates with display lists in Continuous Frame
* Mode, all other pipelines use manual start.
*/
- if (vsp1->drm)
ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0;
- vsp1_write(vsp1, VI6_DL_CTRL, ctrl); vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
} @@ -824,8 +775,6 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1, return NULL;
dlm->index = index;
- dlm->mode = index == 0 && !vsp1->info->uapi
dlm->singleshot = vsp1->info->uapi; dlm->vsp1 = vsp1;? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER;
@@ -834,13 +783,11 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
/* * Initialize the display list body and allocate DMA memory for the body
* and the optional header. Both are allocated together to avoid memory
* and the header. Both are allocated together to avoid memory
*/
- fragmentation, with the header located right after the body in
- memory.
- header_size = dlm->mode == VSP1_DL_MODE_HEADER
? ALIGN(sizeof(struct vsp1_dl_header), 8)
: 0;
header_size = ALIGN(sizeof(struct vsp1_dl_header), 8);
dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc, VSP1_DL_NUM_ENTRIES, header_size);
While at it, could you update the documentation of the vsp1_dlm_irq_frame_end() function to s/header mode/single-shot mode/ ?
With these small issues fixed,
Reviewed-by: Laurent Pinchart laurent.pinchart@ideasonboard.com