On Wed, Feb 12, 2014 at 11:14:59PM +0200, ville.syrjala@linux.intel.com wrote:
From: Ville Syrjälä ville.syrjala@linux.intel.com
After playing around Sagar's primary plane rotation a bit, I decided that extending that to full pipe rotation would be nice. Chris also seemed to want that, but I'm not sure he does anymore :) But then I decided it's so easy to implement that I can't leave it hanging. So here it is.
It would make the video sprite easier, as it would just work with a very minimal change. And it would make using the sprite easier for DRI window flips. I need to dig a bit as to find out how to fixup cursors I think. -Chris