Hi,
On 21 June 2016 at 04:24, Rainer Hochecker fernetmenta@kodi.tv wrote:
Thanks a lot. Would you know if/when Wayland will support OpenGL?
Er, it always has ... ?
It will never support GLX (as the name implies, that's X-specific), but EGL is perfectly capable of creating OpenGL contexts. It works fine.
Cheers, Daniel