https://bugs.freedesktop.org/show_bug.cgi?id=104190
Bug ID: 104190 Summary: Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)" Product: Mesa Version: 17.2 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: krdahl@gmail.com QA Contact: dri-devel@lists.freedesktop.org
Created attachment 136066 --> https://bugs.freedesktop.org/attachment.cgi?id=136066&action=edit screenshot of artifacts
I posted this bug on the valve github page first. They confirmed it, but asked me to report it here.
https://github.com/ValveSoftware/csgo-osx-linux/issues/1567
Your system information
System information from steam (Steam -> Help -> System Information) in a gist:
Computer Information: Manufacturer: Unknown Model: Unknown Form Factor: Desktop No Touch Input Detected
Processor Information: CPU Vendor: AuthenticAMD CPU Brand: AMD Ryzen 5 1600X Six-Core Processor CPU Family: 0x17 CPU Model: 0x1 CPU Stepping: 0x1 CPU Type: 0x0 Speed: 3600 Mhz 12 logical processors 6 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported
Operating System Version: Linux 4.x (64 bit) Kernel Name: Linux Kernel Version: 4.14.4-1-ARCH X Server Vendor: The X.Org Foundation X Server Release: 11905000 X Window Manager: KWin Steam Runtime Version: steam-runtime-beta-release_2017-07-24
Video Card: Driver: X.Org Radeon RX 580 Series (AMD POLARIS10 / DRM 3.19.0 / 4.14.4-1-ARCH, LLVM 5.0.0) Driver Version: 3.0 Mesa 17.2.5 OpenGL Version: 3.0 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 144 Hz VendorID: 0x1002 DeviceID: 0x67df Revision Not Detected Number of Monitors: 1 Number of Logical Video Cards: 1 Primary Display Resolution: 1920 x 1080 Desktop Resolution: 1920 x 1080 Primary Display Size: 20.91" x 11.77" (23.98" diag) 53.1cm x 29.9cm (60.9cm diag) Primary VRAM: 8171 MB
Sound card: Audio device: ATI R6xx HDMI
Memory: RAM: 16045 Mb
Miscellaneous: UI Language: English LANG: en_US.UTF-8 Total Hard Disk Space Available: 468427 Mb Largest Free Hard Disk Block: 413929 Mb VR Headset: None detected
Recent Failure Reports:
Have you checked for system updates?: Yes and I have tried reinstalling mesa and xf86-video-amdgpu
Please describe your issue in as much detail as possible:
There are artifacts in the rendered ground (so far I have only seen it on de_cache). Two offset black squares with glitches appear around the player in certain areas.
Steps for reproducing this issue:
Join any game on de_cache Set shader level to "high" or "very high (default)" Look at artifacts in rendering the ground.