Some in-game bad textures disappeared. The Talos Principle is fixed too. I think those glitches were actually related to bug 100681. The textures looked dirty, but they were not complete garbage as seen in the screenshots attached to this bug. So now I think it is a different problem. So far I have only seen the glitch on user interface textures. I am still learning to build my own version of Mesa with a specific version of LLVM in order to find the bad revision.