https://bugs.freedesktop.org/show_bug.cgi?id=53490
--- Comment #3 from Joeri Capens joeri@capens.net 2012-08-14 12:31:22 UTC --- Forgot to mention: while trying (but failing) to narrow down the problem with patch 416a2bd274566a6f607a271f524b2dc0b84d9106 I found that variable num_shader_engines in evergreen.c appears to be unused?