> (In reply to smoki from comment #9)
>
> Anyway, I don't want to derail this bug too much with the GPU faults - just
> though it was an interesting detail. If 0e9cded is reverted or another fix
> lands in mesa master that happens to reintroduce the GPU faults I'll be sure
> to reopen #87278.
You can open new bug right now and say "If i revert commit mentioned in this
bug, which fixes rendering in Talos Principle for all people there are GPU
faults reintroduced for SI".