On 05/18/2018 11:28 AM, Qiang Yu wrote:
GP is a processor for OpenGL vertex shader processing.
Signed-off-by: Qiang Yu yuq825@gmail.com
[...]
+int lima_gp_init(struct lima_ip *ip) +{
- struct lima_device *dev = ip->dev;
- int err;
- lima_gp_print_version(ip);
- ip->data.async_reset = false;
- lima_gp_soft_reset_async(ip);
- err = lima_gp_soft_reset_async_wait(ip);
- if (err)
return err;
- err = devm_request_irq(dev->dev, ip->irq, lima_gp_irq_handler, 0,
lima_ip_name(ip), ip);
IRQF_SHARED, since there are designs (like zynqmp) where there is only one IRQ line for the entire GPU.
- if (err) {
dev_err(dev->dev, "gp %s fail to request irq\n",
lima_ip_name(ip));
return err;
- }
- return 0;
+}
[...]