https://bugs.freedesktop.org/show_bug.cgi?id=95072
Bug ID: 95072 Summary: [wine] Rendering bug in GTA IV Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: sa@whiz.se QA Contact: dri-devel@lists.freedesktop.org
Created attachment 123156 --> https://bugs.freedesktop.org/attachment.cgi?id=123156&action=edit screenshot
I'm getting a peculiar rendering bug in the game GTA IV (using Wine). The bug could best be described as "christmas lights" (screenshot attached).
Apitrace (439 MB) https://www.dropbox.com/s/7xto4gmvwkk5ksm/gtaiv.trace?dl=0
The bug happens both with 11.1.2 and recent git 1883613
The trace renders fine with i965 and with software rendering but with a lot of warnings.
Replaying the trace with radeonsi gives this warning: 16375: message: shader compiler issue 1: Shader Stats: SGPRS: 80 VGPRS: 12 Code Size: 72 LDS: 0 Scratch: 0 Max Waves: 10
System environment: -- system architecture: 64-bit -- Linux distribution: Debian unstable -- GPU: TONGA -- Model: Asus Strix R9 285 2GB -- Display connector: DVI -- xf86-video-amdgpu: 1.1.0 -- xserver: 1.18.3 -- mesa: -- drm: 2.4.67 -- kernel: 4.5.0