Comment # 9 on bug 75602 from
(In reply to comment #8)
> I only reported this because the proprietary works in this case.

Presumably fglrx supports higher OpenGL versions and GL_ARB_geometry_shader4 in
compatibility contexts.


> There is no reason why Mesa should fall back to the compatibility profile
> when more than one context is used I guess?

Mesa doesn't (couldn't) 'fall back' to the compatibility context. It means the
app didn't ask for a core context.


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