(In reply to comment #10) > This is probably related to dpm and gpu clocks - if I run "vblank_mode=0 > glxgears" in parallel with the benchmark the results are significantly > better for me: > > w/o gears: > > MPEG DECODING (1920x1080): 13 frames/s > MPEG DECODING (1280x720): 13 frames/s > H264 DECODING (1920x1080): 12 frames/s > H264 DECODING (1280x720): 13 frames/s > > with gears: > > MPEG DECODING (1920x1080): 77 frames/s > MPEG DECODING (1280x720): 118 frames/s > H264 DECODING (1920x1080): 51 frames/s > H264 DECODING (1280x720): 92 frames/s ^^ very valuable comment, thx. So do I get that right that generation 3D load affects UVD decoding performance here?