https://bugs.freedesktop.org/show_bug.cgi?id=46004
--- Comment #6 from Pavel Ondračka pavel.ondracka@email.cz 2012-02-15 00:12:15 UTC --- (In reply to comment #5)
I'm guessing that this is a bug in the vertex shader. Does running with RADEON_NO_TCL=1 fix it?
Yes, the test pass with RADEON_NO_TCL=1 set.