On Thu, Jun 3, 2021 at 5:48 AM Matthew Brost matthew.brost@intel.com wrote:
On Wed, Jun 02, 2021 at 08:57:02PM +0200, Daniel Vetter wrote:
On Wed, Jun 2, 2021 at 5:27 PM Tvrtko Ursulin tvrtko.ursulin@linux.intel.com wrote:
On 25/05/2021 17:45, Matthew Brost wrote:
On Tue, May 25, 2021 at 11:32:26AM +0100, Tvrtko Ursulin wrote:
- Context pinning code with it's magical two adds, subtract and cmpxchg is
dodgy as well.
Daniele tried to remove this and it proved quite difficult + created even more races in the backend code. This was prior to the pre-pin and post-unpin code which makes this even more difficult to fix as I believe these functions would need to be removed first. Not saying we can't revisit this someday but I personally really like it - it is a clever way to avoid reentering the pin / unpin code while asynchronous things are happening rather than some complex locking scheme. Lastly, this code has proved incredibly stable as I don't think we've had to fix a single thing in this area since we've been using this code internally.
Pretty much same as above. The code like:
static inline void __intel_context_unpin(struct intel_context *ce) { if (!ce->ops->sched_disable) { __intel_context_do_unpin(ce, 1); } else { while (!atomic_add_unless(&ce->pin_count, -1, 1)) { if (atomic_cmpxchg(&ce->pin_count, 1, 2) == 1) { ce->ops->sched_disable(ce); break; } } } }
That's pretty much impenetrable for me and the only thing I can think of here is **ALARM** must be broken! See what others think..
Yea, probably should add a comment:
/*
- If the context has the sched_disable function, it isn't safe to unpin
- until this function completes. This function is allowed to complete
- asynchronously too. To avoid this function from being entered twice
- and move ownership of the unpin to this function's completion, adjust
- the pin count to 2 before it is entered. When this function completes
- the context can call intel_context_sched_unpin which decrements the
- pin count by 2 potentially resulting in an unpin.
- A while loop is needed to ensure the atomicity of the pin count. e.g.
- The below if / else statement has a race:
- if (atomic_cmpxchg(&ce->pin_count, 1, 2) == 1)
ce->ops->sched_disable(ce);
- else
atomic_dec(ce, 1);
- Two threads could simultaneously fail the if clause resulting in the
- pin_count going to 0 with scheduling enabled + the context pinned.
*/
pin_count is a hand-rolled mutex, except not actually a real one, and it's absolutely hiliarous in it's various incarnations (there's one each on i915_vm, vma, obj and probably a few more).
Not the worst one I've seen by far in the code we've merged already. Minimally this needs a comment here and in the struct next to @pin_count to explain where all this is abused, which would already make it better than most of the in-tree ones.
As part of the ttm conversion we have a plan to sunset the "pin_count as a lock" stuff, depending how bad that goes we might need to split up the task for each struct that has such a pin_count.
Didn't know that with the TTM rework this value might go away. If that is truely the direction I don't see the point in reworking this now. It 100% works and with a comment I think it can be understood what it is doing.
Well not go away, but things will change. Currently the various ->pin_count sprinkled all over the place have essentially two uses - pinning stuff long term (scanout, ctxs, anything that stays pinned after the ioctl is done essentially) - short-term lock-like construct
There's going to be two changes: - The short-term pins will be replaced by dma_resv_lock/unlock pairs - the locking rules for long-term pins will change, because we'll require that you must hold dma_resv_lock for unpinning. So no more atomic_t, also no more races for final unpins vs cleanup work
Also now that you've explained the why for this dance, especially the async part: Since the new unpin will hold dma_resv_lock, we can create&attach dma_fence for tracking async completion which then the next operation can wait on.
The awkward state we have right now is that there's a lot of places where we require the unpin to be done locklessly with these atomic tricks, so there's going to be quite some surgery involved all over the code. -Daniel