https://bugs.freedesktop.org/show_bug.cgi?id=109524
Bug ID: 109524 Summary: "Invalid glsl version in shading_language_version()" when trying to run directX games using wine Product: Mesa Version: 18.2 Hardware: x86 (IA32) OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/R100 Assignee: dri-devel@lists.freedesktop.org Reporter: laszlo.erdoes@freenet.de QA Contact: dri-devel@lists.freedesktop.org
When I try running any software in wine that uses direct3D, I get the following message and an app crash:
Mesa 18.2.8 implementation error: Invalid GLSL version in shading_language_version() Please report at https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa wine: Unhandled page fault on read access to 0x00000000 at address 0xb7bf1440 (thread 0009), starting debugger...
I'm using an R100 GPU. The problem wasn't present in some earlier versions of Mesa, I believe it still worked in some 17.x version.